Rust Data LabData lab · live
Live readings Servers11,840 Players88,651 Populated4,028 Fresh wipes · 3h182 Sampled every 5 min

Element card · group Modded · atomic number 15,452, its rank

cipeaX Staging Test Server

Offline 95.91.211.106:28015 checked 1d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,452top 69%
Last wipe1d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
0123412:0013:00Wiped Tue 27 Oct, 12:44 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.1 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 21 OctTue 20 OctTue 20 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 12:44 UTC1d ago – – running 1
Wed 21 Oct, 08:38 UTC7d ago 1 – 6.2 days 0
Tue 20 Oct, 19:10 UTC7d ago 1 – 0.6 days 0
Tue 20 Oct, 07:55 UTC8d ago 1 – 0.5 days 0
Mon 19 Oct, 14:34 UTC9d ago 1 – 0.7 days 1
Fri 16 Oct, 10:43 UTC12d ago 1 – 3.2 days 0
Wed 14 Oct, 09:08 UTC14d ago 1 – 2.1 days 1
Mon 12 Oct, 07:32 UTC16d ago 1 – 2.1 days 1
Mon 5 Oct, 22:50 UTC22d ago 1 – 6.4 days 0
Mon 5 Oct, 16:27 UTC23d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What rules has cipeaX Staging Test Server set, and what settings are in force?

No gather rate appears in the name of cipeaX Staging Test Server. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts cipeaX Staging Test Server?

There is no region on record for cipeaX Staging Test Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 95.91.211.106:28015.

What Rust version does cipeaX Staging Test Server currently run?

Rust network protocol 2635 and build 169310 on Windows is what cipeaX Staging Test Server uses. The protocol must match for you to join; Steam will update your game.

How dependable is cipeaX Staging Test Server for staying online?

Right now cipeaX Staging Test Server is offline, with its last appearance 27 hours ago. It was online for 3 of 168 hours in the last 7 full days, which is 2% uptime. On 15 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

How often does a wipe happen on cipeaX Staging Test Server, and at what time?

With no fixed rhythm, cipeaX Staging Test Server wipes at irregular times, so the next wipe cannot be predicted. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 28 hours ago the current world was made.

What does a typical wipe day on cipeaX Staging Test Server involve?

At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 0 hours in.

Where it appears

How should you read the tags on cipeaX Staging Test Server?

These are the tags cipeaX Staging Test Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs169310 (Build): Build number: 169310; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does cipeaX Staging Test Server come up?

These themed Rust Data Lab lists carry cipeaX Staging Test Server: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Player numbers

How does cipeaX Staging Test Server compare with other servers in the rankings?

cipeaX Staging Test Server sits at #15,452 for seven-day player hours, placing it in the top 69% of ranked servers.

How full is cipeaX Staging Test Server right now?

The last recorded sighting of cipeaX Staging Test Server was 27 hours ago, and it is offline now. The past week gives an average of 0 players.

How to join

How can you connect to cipeaX Staging Test Server?

In Rust, press F1 and enter client.connect 95.91.211.106:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs169310,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs169310
Build Build number: 169310.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.