Element card · group Modded · atomic number 5,833, its rank
My Rust Server - Test
Online 96.2.164.37:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 21:46 UTC3d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on My Rust Server - Test?
My Rust Server - Test runs a procedural map of size 3,500 with seed 352165132; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.
How is My Rust Server - Test configured, and what rules apply?
No gather rate appears in the name of My Rust Server - Test. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.
Server details
What region hosts My Rust Server - Test?
Nothing about a region is published by My Rust Server - Test. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 96.2.164.37:28015.
On what Rust version does My Rust Server - Test operate?
Rust network protocol 2635 and build 168909 on Windows is what My Rust Server - Test uses. The protocol must match for you to join; Steam will update your game.
Does My Rust Server - Test stay up, and how reliable is its uptime?
My Rust Server - Test is live as of now. The uptime it reports suggests it restarted roughly 3 days 10 hours ago. For the last 3 full days, 72 of 72 hours were online, giving 100% uptime. The first sighting by Rust Data Lab was on 24 October 2026.
Does My Rust Server - Test hold a steady performance?
In the last 48 hours, it averaged 29 server fps, with a low of 13. Buildings, deployables and everything else in the world added up to as many as 68,522 entities. Memory use peaked at 3,367 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe days
What is the wiping pattern on My Rust Server - Test?
My Rust Server - Test's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 3 days 12 hours ago.
What does a typical wipe day on My Rust Server - Test involve?
Averaged across its recent wipes, the busiest point drew 2 players. 23 hours after the latest wipe, the crowd peaked.
Lists and tags
Which meanings sit behind the tags on My Rust Server - Test?
These are the tags My Rust Server - Test makes public for the server browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does My Rust Server - Test come up?
The Rust Data Lab lists that include My Rust Server - Test are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Player numbers
Against other Rust servers, where does My Rust Server - Test place?
Player hours over the last week put My Rust Server - Test at #5,833, inside the top 26% of ranked servers.
What does the current player count on My Rust Server - Test tell you?
My Rust Server - Test currently shows 0 players across 50 slots. A seven-day sample gives 0 players on average and 2 at the top.
Getting on
What steps get you onto My Rust Server - Test?
Open the console with F1 in Rust and type client.connect 96.2.164.37:28015. The Launch Rust button on this page does the same job through Steam.