Element card · group Modded · atomic number 15,419, its rank
DiaperThin
Offline 96.44.122.155:666 checked 40d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on DiaperThin?
The map on DiaperThin is procedural, made by the game.
What rules has DiaperThin set, and what settings are in force?
Nothing in the name of DiaperThin gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. VAC is on, Valve's anti-cheat.
About the server
Which location is DiaperThin based in?
No region is published by DiaperThin. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 96.44.122.155:666 is the address it uses.
On what Rust version does DiaperThin operate?
Rust network protocol 2633 and build 163794 on Windows is what DiaperThin uses. The protocol must match for you to join; Steam will update your game.
Does DiaperThin stay up, and how reliable is its uptime?
DiaperThin is not online at the moment; the last sighting was 40 days 21 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Wipes and resets
How often does a wipe happen on DiaperThin, and at what time?
DiaperThin's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 45 days 4 hours ago.
Where it appears
What should you understand from the tags DiaperThin carries?
The game's server browser reads the tags DiaperThin publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): It has 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does DiaperThin appear in?
You will find DiaperThin on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What position does DiaperThin hold among Rust servers?
DiaperThin sits at #15,419 for seven-day player hours, placing it in the top – of ranked servers.
How many players does DiaperThin have at the moment?
DiaperThin is offline at the moment; the last sighting was 40 days 21 hours ago.
Connection
What is the way to join DiaperThin?
You can connect by pressing F1 in Rust and entering client.connect 96.44.122.155:666, or by pressing Launch Rust here, which starts the game through Steam and joins for you.