Element card · group Modded · atomic number 3,435, its rank
Hello Darkness PVE
Offline 97.247.19.87:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 15% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on Hello Darkness PVE?
Hello Darkness PVE runs a procedural map of size 4,500 with seed 1470027; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.
How is Hello Darkness PVE configured, and what rules apply?
No gather rate appears in the name of Hello Darkness PVE. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.
About the server
Which location is Hello Darkness PVE based in?
No region is published by Hello Darkness PVE. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 97.247.19.87:28015.
On what Rust version does Hello Darkness PVE operate?
On Windows, Hello Darkness PVE is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
Does Hello Darkness PVE stay up, and how reliable is its uptime?
Right now Hello Darkness PVE is offline, with its last appearance 33 hours ago. According to the uptime it reports, the last restart was about 31 hours ago. For the last 7 full days, 148 of 168 hours were online, giving 88% uptime. The first sighting by Rust Data Lab was on 20 October 2026.
Does Hello Darkness PVE hold a steady performance?
In the last 48 hours, it averaged 56 server fps, with a low of 38. The entity count reached 121,574, including buildings, deployables and all other world items. Up to 3,963 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe days
What is the wiping pattern on Hello Darkness PVE?
The record holds too few of Hello Darkness PVE's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 8 days 9 hours ago.
Tags, lists
Which meanings sit behind the tags on Hello Darkness PVE?
These are the tags Hello Darkness PVE makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): 100 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Hello Darkness PVE appear in?
You will find Hello Darkness PVE on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
How does Hello Darkness PVE compare with other servers in the rankings?
Hello Darkness PVE sits at #3,435 for seven-day player hours, placing it in the top 15% of ranked servers.
How many players does Hello Darkness PVE have at the moment?
No live signal from Hello Darkness PVE right now, which was last seen 33 hours ago. Averaged over the past week: 1 players, peaking at 4. Over 48 hours, the highest average fell at 16:00 UTC, at 2 players.
Getting on
What steps get you onto Hello Darkness PVE?
In Rust, press F1 and enter client.connect 97.247.19.87:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.