Rust Data LabData lab · live
Live readings Servers11,739 Players51,557 Populated3,316 Fresh wipes · 3h122 Sampled every 5 min

Element card · group Modded · atomic number 14,680, its rank

RUSTFALL | Zombie Apocalypse

Offline 97.98.224.207:28015 checked 6h ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak 1
Rank · atomic number#14,680top 66%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123400:0008:0016:0001:0009:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Sep30 Sep6 Oct13 Oct19 Oct28 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:50 UTC FW27d ago 1 – running 1
Thu 1 Oct, 12:12 UTC27d ago 1 – 0.3 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on RUSTFALL | Zombie Apocalypse?

RUSTFALL | Zombie Apocalypse runs a procedural map of size 2,500 with seed 12345; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is RUSTFALL | Zombie Apocalypse configured, and what rules apply?

Nothing in the name of RUSTFALL | Zombie Apocalypse gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. VAC is on, Valve's anti-cheat.

Server facts

Which location is RUSTFALL | Zombie Apocalypse based in?

There is no region on record for RUSTFALL | Zombie Apocalypse. Rust Data Lab shows a server's stated location, not a verified position of the machine. 97.98.224.207:28015 is the address it uses.

Which Rust version is RUSTFALL | Zombie Apocalypse on?

Rust network protocol 2635 and build 168909 on Windows is what RUSTFALL | Zombie Apocalypse uses. The protocol must match for you to join; Steam will update your game.

Does RUSTFALL | Zombie Apocalypse stay up, and how reliable is its uptime?

RUSTFALL | Zombie Apocalypse is not online at the moment; the last sighting was 6 hours ago. It was online for 75 of 168 hours in the last 7 full days, which is 45% uptime. On 23 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does RUSTFALL | Zombie Apocalypse wipe, and how often?

Too few wipes are on record for RUSTFALL | Zombie Apocalypse to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 4 hours ago the current world was made.

What does a typical wipe day on RUSTFALL | Zombie Apocalypse involve?

Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 2 hours in.

Lists and tags

What should you understand from the tags RUSTFALL | Zombie Apocalypse carries?

The game's server browser reads the tags RUSTFALL | Zombie Apocalypse publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): It has 20 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does RUSTFALL | Zombie Apocalypse appear in?

You will find RUSTFALL | Zombie Apocalypse on the following Rust Data Lab lists: Modded Rust servers, measured and Rust servers named for zombies. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

How does RUSTFALL | Zombie Apocalypse compare with other servers in the rankings?

The seven-day player-hours table has RUSTFALL | Zombie Apocalypse at #14,680, in the top 66% of ranked servers.

What does the current player count on RUSTFALL | Zombie Apocalypse tell you?

No live signal from RUSTFALL | Zombie Apocalypse right now, which was last seen 6 hours ago. A seven-day sample gives 0 players on average and 1 at the top.

How to join

What steps get you onto RUSTFALL | Zombie Apocalypse?

You can connect by pressing F1 in Rust and entering client.connect 97.98.224.207:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp20
Max players It has 20 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.