Rust Data LabData lab · live
Live readings Servers11,904 Players102,408 Populated3,941 Fresh wipes · 3h403 Sampled every 5 min

Element card · group PvE · atomic number 15,327, its rank

[DEV] RustyCabin PVE

Online EU 98.128.242.189:28015 checked 10m ago

moddedcarbonpve
Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak –
Rank · atomic number#15,327top 69% · #2546 in EU
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct14 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.7 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1.5

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:34 UTC27d ago 1 – running 0
Thu 1 Oct, 18:38 UTC FW27d ago 2 – 0.7 days 0
Sat 19 Sep, 11:36 UTC40d ago 1 halved by day 2 12.3 days 1
Tue 15 Sep, 19:23 UTC43d ago 1 halved by day 1 3.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Br [EU] Brits PvE… 312
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 244 on average 312/ 2,000
  2. 2 Tr TRAVELER PVE [… 89
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 49 on average 89/ 100
  3. 3 Pv 1[PvE]Тульский… 52
    1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 33 on average 52/ 200
  4. 4 Re [PvE] Relic Eu… 21
    [PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average 21/ 200
  5. 5 Ru [GER] Rust Oas… 31
    [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 29 on average 31/ 140
  6. 6 Ru RustAria#4 [Ми… 17
    RustAria#4 [Мирный / PVE / SKINDROPS] EU · groups of 100+ · biweekly · 27 on average 17/ 200

Quick answers

from the figures on this page

Settings and map

How is [DEV] RustyCabin PVE configured, and what rules apply?

Nothing in the name of [DEV] RustyCabin PVE gives a gather rate. Eight players per group is the limit, the game's default. roleplay is the game mode, roleplay with towns, jobs and rules. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. The VAC anti-cheat from Valve is enabled.

About the server

In what location does [DEV] RustyCabin PVE sit?

The EU tag is how [DEV] RustyCabin PVE lists itself, in Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 98.128.242.189:28015.

On what Rust version does [DEV] RustyCabin PVE operate?

Rust network protocol 2634 and build 166494 on Linux is what [DEV] RustyCabin PVE uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is [DEV] RustyCabin PVE for staying online?

[DEV] RustyCabin PVE is live as of now. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 15 September 2026.

Wipe schedule

When does [DEV] RustyCabin PVE wipe, and how often?

There is no next wipe to predict for [DEV] RustyCabin PVE, which wipes at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 7 hours ago the current world was made.

On [DEV] RustyCabin PVE, what happens when wipe day arrives?

At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 0 hours in. Half that peak was held until the next wipe in 0% of recent wipes. The crowd fell below half by day 1.5 when it didn't hold.

Tags, lists

What should you understand from the tags [DEV] RustyCabin PVE carries?

gmvanilla (Game mode): This is vanilla survival; mp20 (Max players): 20 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166494 (Build): It runs build 166494; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^r (Roleplay): The server runs as roleplay; ^p (PvE): The threat comes from the world, not from other players; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): Plugins run on Carbon; EU (Europe): In the browser it sits under Europe: that is the tag list [DEV] RustyCabin PVE publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does [DEV] RustyCabin PVE appear in?

The Rust Data Lab lists that include [DEV] RustyCabin PVE are: EU Rust servers, measured, Modded Rust servers, measured, Best Rust PvE servers, measured live and Rust roleplay servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

How does [DEV] RustyCabin PVE compare with other servers in the rankings?

[DEV] RustyCabin PVE is #15,327 on seven-day player hours, #2,546 in Europe, and in the top 69% of all ranked servers.

How full is [DEV] RustyCabin PVE right now?

[DEV] RustyCabin PVE currently shows 0 players across 20 slots. Over seven days the mean player count is 0.

How to join

What is the way to join [DEV] RustyCabin PVE?

In Rust, press F1 and enter client.connect 98.128.242.189:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^z,^y,^r,EU,^p,gmvanilla,cs166494,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp20
Max players 20 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166494
Build It runs build 166494.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Gameplay

^r
Roleplay The server runs as roleplay.
^p
PvE The threat comes from the world, not from other players.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon Plugins run on Carbon.

Region

EU
Europe In the browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.