Element card · group PvE · atomic number 15,327, its rank
[DEV] RustyCabin PVE
Online EU 98.128.242.189:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:34 UTC27d ago | 1 | – | running | 0 |
| Thu 1 Oct, 18:38 UTC FW27d ago | 2 | – | 0.7 days | 0 |
| Sat 19 Sep, 11:36 UTC40d ago | 1 | halved by day 2 | 12.3 days | 1 |
| Tue 15 Sep, 19:23 UTC43d ago | 1 | halved by day 1 | 3.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
How is [DEV] RustyCabin PVE configured, and what rules apply?
Nothing in the name of [DEV] RustyCabin PVE gives a gather rate. Eight players per group is the limit, the game's default. roleplay is the game mode, roleplay with towns, jobs and rules. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. The VAC anti-cheat from Valve is enabled.
About the server
In what location does [DEV] RustyCabin PVE sit?
The EU tag is how [DEV] RustyCabin PVE lists itself, in Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 98.128.242.189:28015.
On what Rust version does [DEV] RustyCabin PVE operate?
Rust network protocol 2634 and build 166494 on Linux is what [DEV] RustyCabin PVE uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is [DEV] RustyCabin PVE for staying online?
[DEV] RustyCabin PVE is live as of now. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 15 September 2026.
Wipe schedule
When does [DEV] RustyCabin PVE wipe, and how often?
There is no next wipe to predict for [DEV] RustyCabin PVE, which wipes at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 7 hours ago the current world was made.
On [DEV] RustyCabin PVE, what happens when wipe day arrives?
At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 0 hours in. Half that peak was held until the next wipe in 0% of recent wipes. The crowd fell below half by day 1.5 when it didn't hold.
Tags, lists
What should you understand from the tags [DEV] RustyCabin PVE carries?
gmvanilla (Game mode): This is vanilla survival; mp20 (Max players): 20 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166494 (Build): It runs build 166494; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^r (Roleplay): The server runs as roleplay; ^p (PvE): The threat comes from the world, not from other players; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): Plugins run on Carbon; EU (Europe): In the browser it sits under Europe: that is the tag list [DEV] RustyCabin PVE publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does [DEV] RustyCabin PVE appear in?
The Rust Data Lab lists that include [DEV] RustyCabin PVE are: EU Rust servers, measured, Modded Rust servers, measured, Best Rust PvE servers, measured live and Rust roleplay servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
How does [DEV] RustyCabin PVE compare with other servers in the rankings?
[DEV] RustyCabin PVE is #15,327 on seven-day player hours, #2,546 in Europe, and in the top 69% of all ranked servers.
How full is [DEV] RustyCabin PVE right now?
[DEV] RustyCabin PVE currently shows 0 players across 20 slots. Over seven days the mean player count is 0.
How to join
What is the way to join [DEV] RustyCabin PVE?
In Rust, press F1 and enter client.connect 98.128.242.189:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.