Element card · group Modded · atomic number 15,281, its rank
TxR
Offline 98.146.195.79:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 02:49 UTC10d ago | 0 | – | running | 0 |
| Sun 18 Oct, 20:09 UTC10d ago | 0 | – | 0.3 days | 0 |
| Sun 18 Oct, 13:42 UTC10d ago | 0 | – | 0.3 days | 0 |
| Sat 17 Oct, 23:54 UTC11d ago | 0 | – | 0.6 days | 0 |
| Sat 17 Oct, 16:10 UTC11d ago | 0 | – | 0.3 days | 0 |
| Sat 17 Oct, 02:52 UTC12d ago | 0 | – | 0.6 days | 0 |
| Sat 10 Oct, 19:21 UTC18d ago | 0 | – | 6.3 days | 0 |
| Sat 10 Oct, 09:04 UTC19d ago | 0 | – | 0.4 days | 0 |
| Wed 7 Oct, 19:13 UTC21d ago | 0 | – | 2.6 days | 0 |
| Tue 6 Oct, 03:59 UTC23d ago | 1 | – | 1.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on TxR?
The map on TxR is procedural, made by the game.
What settings and rules apply on TxR?
Nothing in the name of TxR gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. VAC is off, Valve's anti-cheat.
Server facts
In what location does TxR sit?
There is no region on record for TxR. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 98.146.195.79:28015.
What Rust version does TxR currently run?
On Windows, TxR is running Rust network protocol 2634 and build 166652. The protocol must match for you to join; Steam will update your game.
Does TxR stay up, and how reliable is its uptime?
Currently offline, TxR was last seen 10 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 6 October 2026.
Wipe days
What is the wiping pattern on TxR?
No next wipe can be predicted on TxR: its wipes come at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 23 days 1 hours ago.
What does a typical wipe day on TxR involve?
Recent wipes on average reached 0 players at their busiest. 0 hours after the latest wipe, the crowd peaked.
Where it appears
What should you understand from the tags TxR carries?
These are the tags TxR makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): 2 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): Plugins run on Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does TxR come up?
The Rust Data Lab lists that include TxR are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Against other Rust servers, where does TxR place?
The seven-day player-hours table has TxR at #15,281, in the top 69% of ranked servers.
How full is TxR right now?
No live signal from TxR right now, which was last seen 10 days 4 hours ago.
How to join
How can you connect to TxR?
Open the console with F1 in Rust and type client.connect 98.146.195.79:28015. The Launch Rust button on this page does the same job through Steam.