Rust Data LabData lab · live
Live readings Servers11,617 Players35,735 Populated2,880 Fresh wipes · 3h74 Sampled every 5 min

Element card · group Modded · atomic number 15,814, its rank

[2x] Friends 2x | Kits/TP/Clans | Weekly

Offline NA 98.18.179.253:28015 checked 19d ago

2x weekly wipes moddedcarbon
Join the experiment
Atomic mass · players now 0/ 60 0% full Room to join
7-day average0peak –
Rank · atomic number#15,814top 72% · #1559 in NA
Last wipe74d agoweekly schedule
Next wipe2d 14hSat 31 Oct, 21:47 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k3 Oct6 Oct9 Oct11 Oct14 Oct17 Oct

Top 72% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Saturday 31 October, 21:47 UTC, in 2d 14h. Weekly: 7 days after its last wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 St [US] Stevious … 60
    [US] Stevious 2x Mondays | Vanilla | 10/26 NA · groups of 12+ · 2x · weekly · 98 on average 60/ 200
  2. 2 Ru [US] Rust in P… 1
    [US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8 NA · groups of 8+ · 2x · weekly · 85 on average 1/ 150
  3. 3 St [US] Stevious … 4
    [US] Stevious 2x Main | Vanilla | 10/22 NA · groups of 12+ · 2x · weekly · 77 on average 4/ 200
  4. 4 Ru [US] Rust in P… 194
    [US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad | NA · groups of 8+ · 2x · weekly · 45 on average 194/ 275
  5. 5 Ru [US] Rust in P… 18
    [US] Rust in Peace - 2x Vanilla Mondays | Shared BPs | Max 8 NA · groups of 8+ · 2x · weekly · 30 on average 18/ 150
  6. 6 Bp BP Rust QC 2x … 2
    BP Rust QC 2x PVP | SOLO DUO TRIO QUAD KITS SHOP NA · groups of 8+ · 2x · weekly · 5 on average 2/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on [2x] Friends 2x | Kits/TP/Clans | Weekly?

A procedural map of size 1,800 with seed 539214998 runs on [2x] Friends 2x | Kits/TP/Clans | Weekly, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is [2x] Friends 2x | Kits/TP/Clans | Weekly configured, and what rules apply?

[2x] Friends 2x | Kits/TP/Clans | Weekly carries a 2x gather rate, as its name states. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. VAC is off, Valve's anti-cheat.

Server facts

In what location does [2x] Friends 2x | Kits/TP/Clans | Weekly sit?

[2x] Friends 2x | Kits/TP/Clans | Weekly gives North America as its location, using the NA tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. 98.18.179.253:28015 is the address it uses.

On what Rust version does [2x] Friends 2x | Kits/TP/Clans | Weekly operate?

On Linux, [2x] Friends 2x | Kits/TP/Clans | Weekly is running Rust network protocol 2632 and build 161125. The protocol must match for you to join; Steam will update your game.

How dependable is [2x] Friends 2x | Kits/TP/Clans | Weekly for staying online?

[2x] Friends 2x | Kits/TP/Clans | Weekly is not online at the moment; the last sighting was 19 days 1 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 3 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

What is the wiping pattern on [2x] Friends 2x | Kits/TP/Clans | Weekly?

Estimated from weekly: 7 days after its last wipe is when [2x] Friends 2x | Kits/TP/Clans | Weekly next wipes. The wipe after this one is due on Saturday 31 October at 21:47 UTC. 74 days 9 hours ago the current world was made. Its tags carry a weekly wipe schedule.

Lists and tags

How should you read the tags on [2x] Friends 2x | Kits/TP/Clans | Weekly?

gmrust (Game mode): Standard Rust survival is the game here; mp60 (Max players): 60 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2632 (Protocol): The server runs protocol 2632, so your game needs the same version; cs161125 (Build): The game build is 161125; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^w (Weekly): A wipe comes every week; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): This server uses the Carbon plugin framework; NA (North America): In the browser it sits under North America: that is the tag list [2x] Friends 2x | Kits/TP/Clans | Weekly publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does [2x] Friends 2x | Kits/TP/Clans | Weekly come up?

The Rust Data Lab lists that include [2x] Friends 2x | Kits/TP/Clans | Weekly are: 2x gather rate servers, Modded Rust servers, measured and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

Player counts

How does [2x] Friends 2x | Kits/TP/Clans | Weekly compare with other servers in the rankings?

Player hours for the past seven days give [2x] Friends 2x | Kits/TP/Clans | Weekly #15,814, #1,559 in North America, and a place in the top 72% of ranked servers.

How many players does [2x] Friends 2x | Kits/TP/Clans | Weekly have at the moment?

No live signal from [2x] Friends 2x | Kits/TP/Clans | Weekly right now, which was last seen 19 days 1 hours ago.

Getting on

What is the way to join [2x] Friends 2x | Kits/TP/Clans | Weekly?

You can connect by pressing F1 in Rust and entering client.connect 98.18.179.253:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2632,^z,^y,^w,NA,gmrust,cs161125,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp60
Max players 60 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2632
Protocol The server runs protocol 2632, so your game needs the same version.
cs161125
Build The game build is 161125.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly A wipe comes every week.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon This server uses the Carbon plugin framework.

Region

NA
North America In the browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.