Rust Data LabData lab · live
Live readings Servers11,706 Players60,014 Populated3,275 Fresh wipes · 3h133 Sampled every 5 min

Element card · group Modded · atomic number 12,934, its rank

Name of Server as Shown on the Client Server List

Offline 98.186.218.47:28015 checked 15d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average0peak –
Rank · atomic number#12,934top 60%
Last wipe16d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 21
    ShockRust | Blue | NoLimit no group limit · 150 on average 21/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 132
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 132/ 100
  3. 3 Re RETRO RUST #1 … 36
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 121 on average 36/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 10
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 10/ 700
  5. 5 Ru 404 RUST 2Х|ДЛ… 44
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average 44/ 700
  6. 6 Ru RustSpain.com … 182
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average 182/ 215

Quick answers

from the figures on this page

Map and rules

What map is in play on Name of Server as Shown on the Client Server List?

A procedural map runs on Name of Server as Shown on the Client Server List, generated by the game.

How is Name of Server as Shown on the Client Server List configured, and what rules apply?

The name of Name of Server as Shown on the Client Server List carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts Name of Server as Shown on the Client Server List?

Nothing about a region is published by Name of Server as Shown on the Client Server List. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 98.186.218.47:28015.

On what Rust version does Name of Server as Shown on the Client Server List operate?

Rust network protocol 2634 and build 166586 on Windows is what Name of Server as Shown on the Client Server List uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Name of Server as Shown on the Client Server List stay online?

Right now Name of Server as Shown on the Client Server List is offline, with its last appearance 15 days 6 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 14 October 2026.

Wipes and resets

How often does a wipe happen on Name of Server as Shown on the Client Server List, and at what time?

The record holds too few of Name of Server as Shown on the Client Server List's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 16 days 23 hours ago the current world was made.

Tags, lists

How should you read the tags on Name of Server as Shown on the Client Server List?

The game's server browser reads the tags Name of Server as Shown on the Client Server List publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Name of Server as Shown on the Client Server List appear in?

The Rust Data Lab lists that include Name of Server as Shown on the Client Server List are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does Name of Server as Shown on the Client Server List hold among Rust servers?

Player hours over the last week put Name of Server as Shown on the Client Server List at #12,934, inside the top 60% of ranked servers.

What does the current player count on Name of Server as Shown on the Client Server List tell you?

No live signal from Name of Server as Shown on the Client Server List right now, which was last seen 15 days 6 hours ago.

Connection

What is the way to join Name of Server as Shown on the Client Server List?

In Rust, press F1 and enter client.connect 98.186.218.47:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players 10 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166586
Build The game build is 166586.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.