Rust Data LabData lab · live
Live readings Servers11,615 Players40,773 Populated3,012 Fresh wipes · 3h85 Sampled every 5 min

Element card · group Modded · atomic number 15,512, its rank

Watkins Rust server | Powered by Electro

Offline 98.97.33.119:28015 checked 35d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 15 0% full Room to join
7-day average0peak –
Rank · atomic number#15,512top 67%
Last wipe53d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 125
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Quick answers

from the figures on this page

Server setup

What map is in play on Watkins Rust server | Powered by Electro?

The map on Watkins Rust server | Powered by Electro is procedural, made by the game.

What settings and rules apply on Watkins Rust server | Powered by Electro?

Nothing in the name of Watkins Rust server | Powered by Electro gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts Watkins Rust server | Powered by Electro?

Nothing about a region is published by Watkins Rust server | Powered by Electro. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 98.97.33.119:28015.

On what Rust version does Watkins Rust server | Powered by Electro operate?

Rust network protocol 2633 and build 164530 on Linux is what Watkins Rust server | Powered by Electro uses. The protocol must match for you to join; Steam will update your game.

How dependable is Watkins Rust server | Powered by Electro for staying online?

Watkins Rust server | Powered by Electro is not online at the moment; the last sighting was 35 days 20 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 19 September 2026.

Wipe days

How often does a wipe happen on Watkins Rust server | Powered by Electro, and at what time?

Too few wipes are on record for Watkins Rust server | Powered by Electro to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 53 days 9 hours ago the current world was made.

Tags, lists

Which meanings sit behind the tags on Watkins Rust server | Powered by Electro?

These are the tags Watkins Rust server | Powered by Electro makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): Player slots: 15; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Watkins Rust server | Powered by Electro appear in?

You will find Watkins Rust server | Powered by Electro on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How does Watkins Rust server | Powered by Electro compare with other servers in the rankings?

Player hours over the last week put Watkins Rust server | Powered by Electro at #15,512, inside the top 67% of ranked servers.

How many players does Watkins Rust server | Powered by Electro have at the moment?

The last recorded sighting of Watkins Rust server | Powered by Electro was 35 days 20 hours ago, and it is offline now.

Getting on

What steps get you onto Watkins Rust server | Powered by Electro?

Open the console with F1 in Rust and type client.connect 98.97.33.119:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp15
Max players Player slots: 15.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs164530
Build Build number: 164530.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.