Rust Data LabData lab · live
Live readings Servers11,800 Players71,158 Populated3,624 Fresh wipes · 3h176 Sampled every 5 min

Element card · group Modded · atomic number 15,957, its rank

Watkins Rust server | Powered by Electro

Offline 98.97.34.207:28015 checked 4d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 15 0% full Room to join
7-day average0peak –
Rank · atomic number#15,957top 70%
Last wipe29d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k31 Oct1 Nov2 Nov3 Nov4 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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    ShockRust | Blue | NoLimit no group limit · 156 on average 216/ 500
  3. 3 Ми МИНИ-КАРТА 2Х … 130
    МИНИ-КАРТА 2Х | STORM | FPS+ 04.11 EU · groups of 8+ · weekly · 127 on average 130/ 100
  4. 4 Re RETRO RUST #1 … 193
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 3.11 EU · groups of 16+ · weekly · 122 on average 193/ 225
  5. 5 Ru 404 RUST 2Х|ДЛ… 133
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 1.11 EU · groups of 16+ · monthly · 116 on average 133/ 700
  6. 6 Ru 404 RUST 2Х|ДЛ… 496
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 3.11 EU · groups of 16+ · monthly · 116 on average 496/ 700

Quick answers

from the figures on this page

Map and rules

What map is in play on Watkins Rust server | Powered by Electro?

The map on Watkins Rust server | Powered by Electro is procedural, made by the game.

What rules has Watkins Rust server | Powered by Electro set, and what settings are in force?

Nothing in the name of Watkins Rust server | Powered by Electro gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

Server details

Which location is Watkins Rust server | Powered by Electro based in?

Nothing about a region is published by Watkins Rust server | Powered by Electro. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 98.97.34.207:28015.

Which Rust version is Watkins Rust server | Powered by Electro on?

Rust network protocol 2635 and build 168909 on Linux is what Watkins Rust server | Powered by Electro uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Watkins Rust server | Powered by Electro stay online?

Watkins Rust server | Powered by Electro is not online at the moment; the last sighting was 4 days 7 hours ago. For the last 3 full days, 0 of 72 hours were online, giving 0% uptime. On 31 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does Watkins Rust server | Powered by Electro wipe, and how often?

The record holds too few of Watkins Rust server | Powered by Electro's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 29 days 13 hours ago.

Where it appears

What should you understand from the tags Watkins Rust server | Powered by Electro carries?

These are the tags Watkins Rust server | Powered by Electro makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp15 (Max players): 15 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Watkins Rust server | Powered by Electro come up?

You will find Watkins Rust server | Powered by Electro on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does Watkins Rust server | Powered by Electro hold among Rust servers?

Watkins Rust server | Powered by Electro sits at #15,957 for seven-day player hours, placing it in the top 70% of ranked servers.

What does the current player count on Watkins Rust server | Powered by Electro tell you?

The last recorded sighting of Watkins Rust server | Powered by Electro was 4 days 7 hours ago, and it is offline now. Over seven days the mean player count is 0.

Connection

What is the way to join Watkins Rust server | Powered by Electro?

Open the console with F1 in Rust and type client.connect 98.97.34.207:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp15
Max players 15 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.