Rust Data LabData lab · live
Live readings Servers11,620 Players35,915 Populated2,914 Fresh wipes · 3h77 Sampled every 5 min

Element card · group Modded · atomic number 15,428, its rank

Watkins Rust server | Powered by Electro

Offline 98.97.37.153:28015 checked 39d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 15 0% full Room to join
7-day average0peak –
Rank · atomic number#15,428no region published
Last wipe53d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 85
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  5. 5 Ru RustSpain.com … 6
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Quick answers

from the figures on this page

Settings and map

What map is in play on Watkins Rust server | Powered by Electro?

The map on Watkins Rust server | Powered by Electro is procedural, made by the game.

What settings and rules apply on Watkins Rust server | Powered by Electro?

No gather rate appears in the name of Watkins Rust server | Powered by Electro. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

About the server

Which location is Watkins Rust server | Powered by Electro based in?

Nothing about a region is published by Watkins Rust server | Powered by Electro. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 98.97.37.153:28015 is the address it uses.

On what Rust version does Watkins Rust server | Powered by Electro operate?

On Linux, Watkins Rust server | Powered by Electro is running Rust network protocol 2633 and build 164530. The protocol must match for you to join; Steam will update your game.

How dependable is Watkins Rust server | Powered by Electro for staying online?

Right now Watkins Rust server | Powered by Electro is offline, with its last appearance 39 days 21 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 17 September 2026.

Wipe days

What is the wiping pattern on Watkins Rust server | Powered by Electro?

Watkins Rust server | Powered by Electro's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 53 days 8 hours ago.

Tags, lists

What should you understand from the tags Watkins Rust server | Powered by Electro carries?

gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): It has 15 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Watkins Rust server | Powered by Electro publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Watkins Rust server | Powered by Electro come up?

The Rust Data Lab lists that include Watkins Rust server | Powered by Electro are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

What position does Watkins Rust server | Powered by Electro hold among Rust servers?

The seven-day player-hours table has Watkins Rust server | Powered by Electro at #15,428, in the top – of ranked servers.

How many players does Watkins Rust server | Powered by Electro have at the moment?

Watkins Rust server | Powered by Electro is offline at the moment; the last sighting was 39 days 21 hours ago.

Getting on

How can you connect to Watkins Rust server | Powered by Electro?

You can connect by pressing F1 in Rust and entering client.connect 98.97.37.153:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp15
Max players It has 15 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.