Rust Data LabData lab · live
Live readings Servers11,704 Players51,358 Populated3,284 Fresh wipes · 3h141 Sampled every 5 min

Element card · group Modded · atomic number 15,491, its rank

Watkins Rust server | Powered by Electro

Offline 98.97.38.157:28015 checked 34d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 15 0% full Room to join
7-day average0peak –
Rank · atomic number#15,491top 69%
Last wipe53d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Sep24 Sep25 Sep27 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on Watkins Rust server | Powered by Electro?

The map on Watkins Rust server | Powered by Electro is procedural, made by the game.

What rules has Watkins Rust server | Powered by Electro set, and what settings are in force?

Nothing in the name of Watkins Rust server | Powered by Electro gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

Server facts

What region hosts Watkins Rust server | Powered by Electro?

Nothing about a region is published by Watkins Rust server | Powered by Electro. Rust Data Lab shows a server's stated location, not a verified position of the machine. 98.97.38.157:28015 is the address it uses.

On what Rust version does Watkins Rust server | Powered by Electro operate?

Rust network protocol 2633 and build 164530 on Linux is what Watkins Rust server | Powered by Electro uses. The protocol must match for you to join; Steam will update your game.

Does Watkins Rust server | Powered by Electro stay up, and how reliable is its uptime?

Watkins Rust server | Powered by Electro is not online at the moment; the last sighting was 34 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 22 September 2026.

Wipe schedule

What is the wiping pattern on Watkins Rust server | Powered by Electro?

The record holds too few of Watkins Rust server | Powered by Electro's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 53 days 2 hours ago the current world was made.

Where it appears

What should you understand from the tags Watkins Rust server | Powered by Electro carries?

The game's server browser reads the tags Watkins Rust server | Powered by Electro publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp15 (Max players): It has 15 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): It runs build 164530; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Watkins Rust server | Powered by Electro come up?

The Rust Data Lab lists that include Watkins Rust server | Powered by Electro are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

What position does Watkins Rust server | Powered by Electro hold among Rust servers?

Watkins Rust server | Powered by Electro sits at #15,491 for seven-day player hours, placing it in the top 69% of ranked servers.

How full is Watkins Rust server | Powered by Electro right now?

The last recorded sighting of Watkins Rust server | Powered by Electro was 34 days 13 hours ago, and it is offline now.

How to join

What is the way to join Watkins Rust server | Powered by Electro?

In Rust, press F1 and enter client.connect 98.97.38.157:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp15
Max players It has 15 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs164530
Build It runs build 164530.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.