Rust Data LabData lab · live
Live readings Servers11,766 Players65,323 Populated3,462 Fresh wipes · 3h190 Sampled every 5 min

Element card · group Modded · atomic number 15,318, its rank

Watkins Rust server | Powered by Electro

Offline 98.97.39.12:28015 checked 6d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 15 0% full Room to join
7-day average0peak –
Rank · atomic number#15,318top 69%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 180
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  4. 4 Ru 404 RUST 2Х|ДЛ… 68
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  5. 5 Ru RustSpain.com … 13
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  6. 6 Ru 404 RUST 2Х|ДЛ… 19
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Quick answers

from the figures on this page

Server setup

What map is in play on Watkins Rust server | Powered by Electro?

The map on Watkins Rust server | Powered by Electro is procedural, made by the game.

How is Watkins Rust server | Powered by Electro configured, and what rules apply?

The name of Watkins Rust server | Powered by Electro carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

Server details

Which location is Watkins Rust server | Powered by Electro based in?

Nothing about a region is published by Watkins Rust server | Powered by Electro. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 98.97.39.12:28015 is the address it uses.

What Rust version does Watkins Rust server | Powered by Electro currently run?

Rust network protocol 2634 and build 166652 on Linux is what Watkins Rust server | Powered by Electro uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Watkins Rust server | Powered by Electro stay online?

Right now Watkins Rust server | Powered by Electro is offline, with its last appearance 6 days 14 hours ago. It was online for 22 of 168 hours in the last 7 full days, which is 13% uptime. On 20 October 2026, Rust Data Lab saw it for the first time.

Wipe days

How often does a wipe happen on Watkins Rust server | Powered by Electro, and at what time?

The record holds too few of Watkins Rust server | Powered by Electro's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 23 days 11 hours ago.

Tags, lists

How should you read the tags on Watkins Rust server | Powered by Electro?

The game's server browser reads the tags Watkins Rust server | Powered by Electro publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): 15 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Watkins Rust server | Powered by Electro come up?

These themed Rust Data Lab lists carry Watkins Rust server | Powered by Electro: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How does Watkins Rust server | Powered by Electro compare with other servers in the rankings?

Watkins Rust server | Powered by Electro sits at #15,318 for seven-day player hours, placing it in the top 69% of ranked servers.

How many players does Watkins Rust server | Powered by Electro have at the moment?

No live signal from Watkins Rust server | Powered by Electro right now, which was last seen 6 days 14 hours ago. The seven-day average for this server is 0 players.

Getting on

What steps get you onto Watkins Rust server | Powered by Electro?

Open the console with F1 in Rust and type client.connect 98.97.39.12:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp15
Max players 15 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.