Element card · group Modded · atomic number 13,616, its rank
DevServer
Offline 98.97.75.92:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on DevServer?
The map on DevServer is procedural, made by the game.
How is DevServer configured, and what rules apply?
The name of DevServer carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. Anti-cheat is on: Valve's VAC.
About the server
What region hosts DevServer?
There is no region on record for DevServer. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 98.97.75.92:28015.
On what Rust version does DevServer operate?
On Windows, DevServer is running Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.
Does DevServer stay up, and how reliable is its uptime?
Currently offline, DevServer was last seen 9 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 19 October 2026.
Wipe days
What is the wiping pattern on DevServer?
The record holds too few of DevServer's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 9 days 20 hours ago.
Tags, lists
Which meanings sit behind the tags on DevServer?
gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): Plugins run on Carbon: that is the tag list DevServer publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does DevServer come up?
These themed Rust Data Lab lists carry DevServer: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
What position does DevServer hold among Rust servers?
Player hours over the last week put DevServer at #13,616, inside the top 62% of ranked servers.
What does the current player count on DevServer tell you?
The last recorded sighting of DevServer was 9 days 20 hours ago, and it is offline now.
Connection
What is the way to join DevServer?
Open the console with F1 in Rust and type client.connect 98.97.75.92:28015. The Launch Rust button on this page does the same job through Steam.