Rust Data LabData lab · live
Live readings Servers11,801 Players69,381 Populated3,608 Fresh wipes · 3h186 Sampled every 5 min

Element card · group Modded · atomic number 15,950, its rank

Mudds PvE Rust Server

Offline 99.106.112.153:28015 checked 27d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 5 0% full Room to join
7-day average0peak –
Rank · atomic number#15,950top 69%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Sep26 Sep29 Sep3 Oct6 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap7.4 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:38 UTC27d ago 0 – running 0
Thu 24 Sep, 15:30 UTC34d ago 1 – 7.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ru 404 RUST 2Х|ДЛ… 72
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  4. 4 Ru RustSpain.com … 17
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Quick answers

from the figures on this page

Map and rules

What map is in play on Mudds PvE Rust Server?

Generated by the game, the map on Mudds PvE Rust Server is procedural.

What rules has Mudds PvE Rust Server set, and what settings are in force?

No gather rate appears in the name of Mudds PvE Rust Server. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. VAC is on, Valve's anti-cheat.

About the server

What region hosts Mudds PvE Rust Server?

There is no region on record for Mudds PvE Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 99.106.112.153:28015.

Which Rust version is Mudds PvE Rust Server on?

On Windows, Mudds PvE Rust Server is running Rust network protocol 2634 and build 166494. The protocol must match for you to join; Steam will update your game.

Does Mudds PvE Rust Server stay up, and how reliable is its uptime?

Right now Mudds PvE Rust Server is offline, with its last appearance 27 days 11 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 23 September 2026.

Wipes and resets

When does Mudds PvE Rust Server wipe, and how often?

Mudds PvE Rust Server's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 27 days 11 hours ago.

On Mudds PvE Rust Server, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 0 players. Peak numbers on the latest wipe came 0 hours in.

Tags, lists

Which meanings sit behind the tags on Mudds PvE Rust Server?

These are the tags Mudds PvE Rust Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): Player slots: 5; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Mudds PvE Rust Server appear in?

These themed Rust Data Lab lists carry Mudds PvE Rust Server: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

How does Mudds PvE Rust Server compare with other servers in the rankings?

Player hours over the last week put Mudds PvE Rust Server at #15,950, inside the top 69% of ranked servers.

How full is Mudds PvE Rust Server right now?

Mudds PvE Rust Server is offline at the moment; the last sighting was 27 days 11 hours ago.

Getting on

What steps get you onto Mudds PvE Rust Server?

Open the console with F1 in Rust and type client.connect 99.106.112.153:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players Player slots: 5.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build Build number: 166494.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.