Element card · group Modded · atomic number 13,783, its rank
Ring
Offline 99.251.192.235:28505 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
How is Ring configured, and what rules apply?
The name of Ring carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. The VAC anti-cheat from Valve is enabled.
Server details
Which location is Ring based in?
There is no region on record for Ring. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 99.251.192.235:28505 is the address it uses.
On what Rust version does Ring operate?
Rust network protocol 2634 and build 166494 on Windows is what Ring uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Ring for staying online?
Currently offline, Ring was last seen 24 days 22 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 3 October 2026, Rust Data Lab saw it for the first time.
Wipe schedule
What is the wiping pattern on Ring?
The record holds too few of Ring's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 27 days 21 hours ago the current world was made.
Tags, lists
What should you understand from the tags Ring carries?
The game's server browser reads the tags Ring publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): Player slots: 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does Ring appear in?
These themed Rust Data Lab lists carry Ring: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What position does Ring hold among Rust servers?
Player hours over the last week put Ring at #13,783, inside the top 61% of ranked servers.
How many players does Ring have at the moment?
No live signal from Ring right now, which was last seen 24 days 22 hours ago.
How to join
What is the way to join Ring?
You can connect by pressing F1 in Rust and entering client.connect 99.251.192.235:28505, or by pressing Launch Rust here, which starts the game through Steam and joins for you.