Element card · group Modded · atomic number 6,784, its rank
Test Server
Offline 99.252.41.209:58838 checked 14h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 15:51 UTC1d ago | – | – | running | 1 |
| Fri 23 Oct, 12:43 UTC5d ago | 1 | held half | 4.1 days | 1 |
| Thu 22 Oct, 15:27 UTC6d ago | 1 | – | 0.9 days | 1 |
| Wed 21 Oct, 22:03 UTC7d ago | 1 | – | 0.7 days | 1 |
| Mon 19 Oct, 13:28 UTC9d ago | 1 | – | 2.4 days | 0 |
| Thu 1 Oct, 10:19 UTC28d ago | 1 | halved by day 12 | 18.1 days | 1 |
| Wed 30 Sep, 02:50 UTC29d ago | 1 | – | 1.3 days | 1 |
| Mon 28 Sep, 12:35 UTC30d ago | 1 | – | 1.6 days | 1 |
| Sat 26 Sep, 19:19 UTC32d ago | 1 | – | 1.7 days | 1 |
| Thu 24 Sep, 08:19 UTC35d ago | 1 | – | 2.5 days | 1 |
| Tue 22 Sep, 16:17 UTC36d ago | 1 | – | 1.7 days | 1 |
| Mon 21 Sep, 14:35 UTC37d ago | 1 | – | 1.1 days | 1 |
| Fri 18 Sep, 12:38 UTC40d ago | 1 | held half | 3.1 days | 1 |
| Fri 18 Sep, 04:43 UTC41d ago | 1 | – | 0.3 days | 1 |
| Thu 17 Sep, 17:47 UTC41d ago | 1 | – | 0.5 days | 0 |
| Thu 17 Sep, 08:41 UTC42d ago | 1 | – | 0.4 days | 1 |
| Wed 16 Sep, 23:55 UTC42d ago | 1 | – | 0.4 days | 1 |
| Wed 16 Sep, 12:51 UTC42d ago | 1 | – | 0.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on Test Server?
A procedural map runs on Test Server, generated by the game.
What settings and rules apply on Test Server?
The name of Test Server carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. The VAC anti-cheat from Valve is enabled.
Server details
Which location is Test Server based in?
There is no region on record for Test Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 99.252.41.209:58838 is the address it uses.
On what Rust version does Test Server operate?
On Windows, Test Server is running Rust network protocol 2635 and build 169566. The protocol must match for you to join; Steam will update your game.
How reliably does Test Server stay online?
Test Server is not online at the moment; the last sighting was 14 hours ago. For the last 7 full days, 24 of 168 hours were online, giving 14% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Wipe days
What is the wiping pattern on Test Server?
Test Server's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 38 hours ago.
Where it appears
Which meanings sit behind the tags on Test Server?
gmrust (Game mode): Standard Rust survival is the game here; mp0 (Max players): 0 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs169566 (Build): The game build is 169566; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): This server uses the Carbon plugin framework: that is the tag list Test Server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Test Server appear in?
The Rust Data Lab lists that include Test Server are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
What position does Test Server hold among Rust servers?
The seven-day player-hours table has Test Server at #6,784, in the top 30% of ranked servers.
How full is Test Server right now?
No live signal from Test Server right now, which was last seen 14 hours ago. The week's figures average 1 players and top out at 1. The busiest point in the last 48 hours came at 15:00 UTC, averaging 1 players.
Connection
What is the way to join Test Server?
You can connect by pressing F1 in Rust and entering client.connect 99.252.41.209:58838, or by pressing Launch Rust here, which starts the game through Steam and joins for you.