Element card · group Modded · atomic number 13,668, its rank
ASH
Offline 99.38.247.122:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 11:39 UTC22d ago | 1 | – | running | 1 |
| Tue 6 Oct, 13:36 UTC23d ago | 1 | – | 0.9 days | 1 |
| Mon 5 Oct, 11:35 UTC24d ago | 1 | – | 1.1 days | 1 |
| Sun 4 Oct, 12:09 UTC25d ago | 1 | – | 1 days | 1 |
| Sat 3 Oct, 03:20 UTC26d ago | 1 | – | 1.4 days | 1 |
| Fri 2 Oct, 05:28 UTC27d ago | 1 | – | 0.9 days | 1 |
| Thu 1 Oct, 00:57 UTC28d ago | 1 | – | 1.2 days | 1 |
| Tue 29 Sep, 06:55 UTC30d ago | 1 | – | 1.8 days | 1 |
| Mon 28 Sep, 07:53 UTC31d ago | 1 | – | 1 days | 1 |
| Sat 26 Sep, 19:40 UTC32d ago | 1 | – | 1.5 days | 1 |
| Fri 25 Sep, 20:21 UTC33d ago | 1 | – | 1 days | 1 |
| Fri 25 Sep, 06:48 UTC34d ago | 1 | – | 0.6 days | 1 |
| Thu 24 Sep, 17:43 UTC34d ago | 1 | – | 0.5 days | 1 |
| Thu 24 Sep, 02:53 UTC35d ago | 1 | – | 0.6 days | 1 |
| Wed 23 Sep, 18:50 UTC35d ago | 1 | – | 0.3 days | 1 |
| Wed 23 Sep, 05:32 UTC36d ago | 1 | – | 0.6 days | 1 |
| Mon 21 Sep, 20:19 UTC37d ago | 1 | – | 1.4 days | 1 |
| Mon 21 Sep, 00:47 UTC38d ago | 1 | – | 0.8 days | 0 |
| Wed 16 Sep, 20:24 UTC42d ago | 1 | held half | 4.2 days | 1 |
| Wed 16 Sep, 13:13 UTC43d ago | 1 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on ASH?
The map on ASH is procedural, made by the game.
What settings and rules apply on ASH?
Nothing in the name of ASH gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
About the server
Which location is ASH based in?
No region is published by ASH. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 99.38.247.122:28015.
Which Rust version is ASH on?
On Windows, ASH is running Rust network protocol 2634 and build 166494. Your game needs to match the protocol to join, and Steam updates it automatically.
Does ASH stay up, and how reliable is its uptime?
Right now ASH is offline, with its last appearance 21 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Wipe schedule
When does ASH wipe, and how often?
With no fixed rhythm, ASH wipes at irregular times, so the next wipe cannot be predicted. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 22 days 5 hours ago.
What does a typical wipe day on ASH involve?
Recent wipes on average reached 1 players at their busiest. 0 hours after the latest wipe, the crowd peaked.
Lists and tags
Which meanings sit behind the tags on ASH?
gmrust (Game mode): Standard Rust survival is the game here; mp500 (Max players): It has 500 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list ASH publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does ASH come up?
These themed Rust Data Lab lists carry ASH: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
What position does ASH hold among Rust servers?
ASH sits at #13,668 for seven-day player hours, placing it in the top 62% of ranked servers.
What does the current player count on ASH tell you?
The last recorded sighting of ASH was 21 days 20 hours ago, and it is offline now.
Connection
What steps get you onto ASH?
In Rust, press F1 and enter client.connect 99.38.247.122:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.