Rust Data LabData lab · live
Live readings Servers11,714 Players52,441 Populated3,325 Fresh wipes · 3h141 Sampled every 5 min

Element card · group Modded · atomic number 15,409, its rank

BedWarsShortsValidation

Offline 99.60.20.209:28015 checked 1d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 12 0% full Room to join
7-day average0peak –
Rank · atomic number#15,409top 69%
Last wipe1d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 48
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  2. 2 Ми МИНИ-КАРТА 2Х … 132
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 132/ 100
  3. 3 Re RETRO RUST #1 … 64
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 113 on average 64/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 59
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 87 on average 59/ 700
  5. 5 Ru RustSpain.com … 13
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 13/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 15
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 15/ 1,000

Quick answers

from the figures on this page

Map and rules

How is BedWarsShortsValidation configured, and what rules apply?

Nothing in the name of BedWarsShortsValidation gives a gather rate. You get up to 100 players per group. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. Anti-cheat is off: Valve's VAC.

About the server

What region hosts BedWarsShortsValidation?

No region is published by BedWarsShortsValidation. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 99.60.20.209:28015.

What Rust version does BedWarsShortsValidation currently run?

On Windows, BedWarsShortsValidation is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does BedWarsShortsValidation stay online?

BedWarsShortsValidation is not online at the moment; the last sighting was 41 hours ago. Measured over 1 full day: 0% uptime, with 0 of 24 hours spent up. On 26 October 2026, Rust Data Lab saw it for the first time.

Wipe days

How often does a wipe happen on BedWarsShortsValidation, and at what time?

BedWarsShortsValidation's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 41 hours ago.

Tags, lists

What should you understand from the tags BedWarsShortsValidation carries?

These are the tags BedWarsShortsValidation makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp12 (Max players): It has 12 slots; ts100 (Group limit): No team may exceed 100; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does BedWarsShortsValidation appear in?

The Rust Data Lab lists that include BedWarsShortsValidation are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Player numbers

How does BedWarsShortsValidation compare with other servers in the rankings?

BedWarsShortsValidation sits at #15,409 for seven-day player hours, placing it in the top 69% of ranked servers.

How full is BedWarsShortsValidation right now?

BedWarsShortsValidation is offline at the moment; the last sighting was 41 hours ago. Over seven days the mean player count is 0.

Getting on

What steps get you onto BedWarsShortsValidation?

Open the console with F1 in Rust and type client.connect 99.60.20.209:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp12,ptrak,$r?,v2635,gmrust,cs168909,ts100,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp12
Max players It has 12 slots.
ts100
Group limit No team may exceed 100.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.