Element card · group Community · atomic number 8,081, its rank
Charlie (no decay)
Online 99.76.200.68:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence
Coming wipes
- 8d 22hThu 5 Nov, 19:00 UTCFW
- 36d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 00:36 UTC23d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on Charlie (no decay)?
The map on Charlie (no decay) is procedural at size 4,500 with seed 12345678, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What rules has Charlie (no decay) set, and what settings are in force?
The name of Charlie (no decay) carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.
About the server
What region hosts Charlie (no decay)?
Nothing about a region is published by Charlie (no decay). The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 99.76.200.68:28015.
What Rust version does Charlie (no decay) currently run?
On Windows, Charlie (no decay) is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
How dependable is Charlie (no decay) for staying online?
At the moment, Charlie (no decay) is online. The uptime it reports suggests it restarted roughly 2 days 23 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
How well does Charlie (no decay) perform?
Server fps averaged 83 over the last 48 hours, with 66 as the lowest. The maximum entity count was 115,716, covering buildings, deployables and all else in the world. The highest memory usage was 4,245 MB. What players experience as lag comes from low fps and a rising entity count.
Wipes and resets
When does Charlie (no decay) wipe, and how often?
The only wipe on Charlie (no decay) is the monthly force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 23 days 19 hours ago. A monthly wipe schedule is what its tags publish.
What does a typical wipe day on Charlie (no decay) involve?
Averaged across its recent wipes, the busiest point drew 2 players. 16 hours after the latest wipe, the crowd peaked.
Where it appears
What should you understand from the tags Charlie (no decay) carries?
gmrust (Game mode): Survival in the standard Rust style; mp8 (Max players): It has 8 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe: that is the tag list Charlie (no decay) publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does Charlie (no decay) appear in?
The Rust Data Lab lists that include Charlie (no decay) are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
Against other Rust servers, where does Charlie (no decay) place?
The seven-day player-hours table has Charlie (no decay) at #8,081, in the top 37% of ranked servers.
What does the current player count on Charlie (no decay) tell you?
At the moment Charlie (no decay) has 0 of its 8 slots filled. A seven-day sample gives 0 players on average and 1 at the top.
How to join
How can you connect to Charlie (no decay)?
Open the console with F1 in Rust and type client.connect 99.76.200.68:28015. The Launch Rust button on this page does the same job through Steam.