Rust Data LabData lab · live
Live readings Servers11,867 Players86,491 Populated4,000 Fresh wipes · 3h169 Sampled every 5 min

Element card · group Community · atomic number 8,081, its rank

Charlie (no decay)

Online 99.76.200.68:28015 checked 11m ago

monthly wipes
Join the experiment
Atomic mass · players now 0/ 8 0% full Room to join
7-day average0peak 1
Rank · atomic number#8,081top 37%
Last wipe23d agomonthly schedule
Next wipe8d 22hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
025507510021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 8d 22hThu 5 Nov, 19:00 UTCFW
  2. 36d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 00:36 UTC23d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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  1. 1 Ru Rustoria.co - … 414
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 314 on average 414/ 500
  2. 2 Ru Rusty Moose |E… 283
    Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 209 on average 283/ 325
  3. 3 Fa [EU East] Face… 190
    [EU East] Facepunch 4 EU · groups of 8+ · monthly · 188 on average 190/ 350
  4. 4 Fa [EU] Facepunch… 281
    [EU] Facepunch 1 EU · groups of 8+ · monthly · 153 on average 281/ 400
  5. 5 Ru Rustopia.gg - … 132
    Rustopia.gg - US Large NA · groups of 16+ · monthly · 137 on average 132/ 200
  6. 6 Ma Magic Rust — L… 161
    Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 132 on average 161/ 300

Quick answers

from the figures on this page

Settings and map

What map is in play on Charlie (no decay)?

The map on Charlie (no decay) is procedural at size 4,500 with seed 12345678, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has Charlie (no decay) set, and what settings are in force?

The name of Charlie (no decay) carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

About the server

What region hosts Charlie (no decay)?

Nothing about a region is published by Charlie (no decay). The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 99.76.200.68:28015.

What Rust version does Charlie (no decay) currently run?

On Windows, Charlie (no decay) is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How dependable is Charlie (no decay) for staying online?

At the moment, Charlie (no decay) is online. The uptime it reports suggests it restarted roughly 2 days 23 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does Charlie (no decay) perform?

Server fps averaged 83 over the last 48 hours, with 66 as the lowest. The maximum entity count was 115,716, covering buildings, deployables and all else in the world. The highest memory usage was 4,245 MB. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

When does Charlie (no decay) wipe, and how often?

The only wipe on Charlie (no decay) is the monthly force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 23 days 19 hours ago. A monthly wipe schedule is what its tags publish.

What does a typical wipe day on Charlie (no decay) involve?

Averaged across its recent wipes, the busiest point drew 2 players. 16 hours after the latest wipe, the crowd peaked.

Where it appears

What should you understand from the tags Charlie (no decay) carries?

gmrust (Game mode): Survival in the standard Rust style; mp8 (Max players): It has 8 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe: that is the tag list Charlie (no decay) publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Charlie (no decay) appear in?

The Rust Data Lab lists that include Charlie (no decay) are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

Against other Rust servers, where does Charlie (no decay) place?

The seven-day player-hours table has Charlie (no decay) at #8,081, in the top 37% of ranked servers.

What does the current player count on Charlie (no decay) tell you?

At the moment Charlie (no decay) has 0 of its 8 slots filled. A seven-day sample gives 0 players on average and 1 at the top.

How to join

How can you connect to Charlie (no decay)?

Open the console with F1 in Rust and type client.connect 99.76.200.68:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp8
Max players It has 8 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.