Rust Data LabData lab · live
Live readings Servers11,902 Players104,075 Populated4,038 Fresh wipes · 3h426 Sampled every 5 min

Element card · group Modded · atomic number 10,314, its rank

Petrie PvP

Online 102.39.59.100:28015 checked 9m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak 3
Rank · atomic number#10,314top 46%
Last wipe2d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Tue 27 OctMon 19 OctMon 19 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 10:16 UTC2d ago 3 – running 0
Mon 19 Oct, 22:35 UTC9d ago 3 halved by day 1 7.5 days 1
Mon 19 Oct, 12:45 UTC10d ago 3 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru RustReborn.gg … 1,224
    RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA EU · no group limit · 729 on average 1,224/ 1,500
  2. 2 Ra R2 - Aim train… 376
    R2 - Aim training / Matchmaking / Facechecks - RU Main EU · groups of 12+ · 219 on average 376/ 475
  3. 3 Ru RustGames.gg |… 151
    RustGames.gg | Lucky Pillars - EU 1 EU · groups of 100+ · 84 on average 151/ 400
  4. 4 Do DOGFIGHT 2 | B… 147
    DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP groups of 30+ · weekly · 70 on average 147/ 250
  5. 5 Ra R2 - Aim train… 92
    R2 - Aim training / Matchmaking / Facechecks - EU Main EU · groups of 12+ · 38 on average 92/ 400
  6. 6 Be [EU] BekerMelk… 50
    [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD EU · no group limit · 30 on average 50/ 75

Quick answers

from the figures on this page

Settings and map

What settings and rules apply on Petrie PvP?

Nothing in the name of Petrie PvP gives a gather rate. Eight players per group is the limit, the game's default. Play runs as minigames & battle royale, arenas and parkour, Bedwars and battle royale. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

Server facts

In what location does Petrie PvP sit?

Nothing about a region is published by Petrie PvP. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 102.39.59.100:28015.

What Rust version does Petrie PvP currently run?

Rust network protocol 2635 and build 168909 on Linux is what Petrie PvP uses. The protocol must match for you to join; Steam will update your game.

How reliably does Petrie PvP stay online?

Petrie PvP is live as of now. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 18 October 2026.

Wipes and resets

What is the wiping pattern on Petrie PvP?

No next wipe can be predicted on Petrie PvP: its wipes come at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 2 days 8 hours ago.

How does Petrie PvP look on the day of a wipe?

At their busiest, recent wipes averaged 3 players. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 1.

Lists and tags

How should you read the tags on Petrie PvP?

The game's server browser reads the tags Petrie PvP publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^e (Minigames): Minigames including arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP while the loot comes to you; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Petrie PvP come up?

The Rust Data Lab lists that include Petrie PvP are: Modded Rust servers, measured and Aim training servers, measured live. You can find it on the server list by applying these filters: Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

Against other Rust servers, where does Petrie PvP place?

Player hours over the last week put Petrie PvP at #10,314, inside the top 46% of ranked servers.

How full is Petrie PvP right now?

Of 10 slots, 0 are taken on Petrie PvP right now. The week's figures average 0 players and top out at 3.

Getting on

What is the way to join Petrie PvP?

Open the console with F1 in Rust and type client.connect 102.39.59.100:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^e,^d,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players It has 10 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Gameplay

^e
Minigames Minigames including arenas, Bedwars and parkour.
^d
Combat training Practise aim and PvP while the loot comes to you.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.