Rust Data LabData lab · live
Live readings Servers11,890 Players103,751 Populated3,994 Fresh wipes · 3h411 Sampled every 5 min

Element card · group PvE · atomic number 6,187, its rank

Sqibuq's Build

Online 104.234.252.167:28025 checked 11m ago

moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 30 0% full Room to join
7-day average0peak 2
Rank · atomic number#6,187top 28%
Last wipe16d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 21:11 UTC16d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Pv |PvE| RUSTTRAV… 20
    |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] groups of 10+ · monthly · 13 on average 20/ 200
  2. 2 Cz CZ/EU Farming … 6
    CZ/EU Farming Industry PVE EU · groups of 8+ · monthly · 4 on average 6/ 50
  3. 3 Cz CZ/SK PVE!! No… 7
    CZ/SK PVE!! No raid_No kill :-) RUSTUJ groups of 8+ · 3 on average 7/ 30
  4. 4 Br BroinRust [PVE… 3
    BroinRust [PVE CLASSIC EU/EA] EU · groups of 8+ · monthly · 3 on average 3/ 200
  5. 5 Br BroinRust [PVE… 0
    BroinRust [PVE MOD EU/EA] EU · groups of 10+ · biweekly · 3 on average 0/ 200
  6. 6 Cz CZ/SK RELAX PVE 5
    CZ/SK RELAX PVE groups of 8+ · monthly · 2 on average 5/ 30

Quick answers

from the figures on this page

Server setup

What map is in play on Sqibuq's Build?

Sqibuq's Build runs a procedural map of size 3,500 with seed 648252; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has Sqibuq's Build set, and what settings are in force?

The name of Sqibuq's Build carries no gather rate. With no change from the default, groups can hold up to 8 players. pve is the game mode, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts Sqibuq's Build?

There is no region on record for Sqibuq's Build. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 104.234.252.167:28025 is the address it uses.

Which Rust version is Sqibuq's Build on?

On Windows, Sqibuq's Build is running Rust network protocol 2635 and build 167584. The protocol must match for you to join; Steam will update your game.

How dependable is Sqibuq's Build for staying online?

Right now, Sqibuq's Build is reachable. About 14 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 24 September 2026.

How well does Sqibuq's Build perform?

The last 48 hours show an average of 87 server fps and a minimum of 69. Buildings, deployables and everything else in the world added up to as many as 77,035 entities. Up to 2,271 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

When does Sqibuq's Build wipe, and how often?

Sqibuq's Build's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 16 days 21 hours ago the current world was made.

How does Sqibuq's Build look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 2 players. 0 hours after the latest wipe, the crowd peaked.

Tags, lists

Which meanings sit behind the tags on Sqibuq's Build?

The game's server browser reads the tags Sqibuq's Build publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): Player slots: 30; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs167584 (Build): It runs build 167584; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^p (PvE): You fight the world, not other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Sqibuq's Build appear in?

The Rust Data Lab lists that include Sqibuq's Build are: Modded Rust servers, measured, Rust build and creative servers and Best Rust PvE servers, measured live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does Sqibuq's Build place?

Player hours over the last week put Sqibuq's Build at #6,187, inside the top 28% of ranked servers.

How many players does Sqibuq's Build have at the moment?

Of 30 slots, 0 are taken on Sqibuq's Build right now. A seven-day sample gives 0 players on average and 2 at the top. Over 48 hours, the highest average fell at 20:00 UTC, at 1 players.

How to join

What is the way to join Sqibuq's Build?

In Rust, press F1 and enter client.connect 104.234.252.167:28025. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^p,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp30
Max players Player slots: 30.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs167584
Build It runs build 167584.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.