Rust Data LabData lab · live
Live readings Servers11,873 Players96,161 Populated3,898 Fresh wipes · 3h387 Sampled every 5 min

Element card · group Community · atomic number 15,338, its rank

KNH PRIVATE OFFLINE MAP BUILD

Offline 108.73.93.241:29515 checked 7d ago

Join the experiment
Atomic mass · players now 0/ ?
7-day average0peak –
Rank · atomic number#15,338top 69%
Last wipe7d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.6 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 22 OctWed 21 OctWed 21 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 02:58 UTC7d ago 0 – running 0
Wed 21 Oct, 13:17 UTC8d ago 0 – 0.6 days 0
Wed 21 Oct, 03:52 UTC8d ago 0 – 0.4 days 0
Tue 20 Oct, 10:53 UTC9d ago 0 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Bu [EU] Builders … 213
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  4. 4 Bu [NA] Builders … 78
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  5. 5 Ru [AU] Rusticate… 42
    [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes OC · groups of 8+ · 53 on average 42/ 150
  6. 6 At Atlas // CSL -… 17
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Quick answers

from the figures on this page

Settings and map

What map is in play on KNH PRIVATE OFFLINE MAP BUILD?

A procedural map runs on KNH PRIVATE OFFLINE MAP BUILD, generated by the game.

What rules has KNH PRIVATE OFFLINE MAP BUILD set, and what settings are in force?

The name of KNH PRIVATE OFFLINE MAP BUILD carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

Server facts

Which location is KNH PRIVATE OFFLINE MAP BUILD based in?

There is no region on record for KNH PRIVATE OFFLINE MAP BUILD. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 108.73.93.241:29515.

On what Rust version does KNH PRIVATE OFFLINE MAP BUILD operate?

On Windows, KNH PRIVATE OFFLINE MAP BUILD is running Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.

How dependable is KNH PRIVATE OFFLINE MAP BUILD for staying online?

Right now KNH PRIVATE OFFLINE MAP BUILD is offline, with its last appearance 7 days 6 hours ago. For the last 7 full days, 8 of 168 hours were online, giving 5% uptime. The first sighting by Rust Data Lab was on 19 October 2026.

Wipes and resets

When does KNH PRIVATE OFFLINE MAP BUILD wipe, and how often?

There is no next wipe to predict for KNH PRIVATE OFFLINE MAP BUILD, which wipes at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 7 days 13 hours ago the current world was made.

On KNH PRIVATE OFFLINE MAP BUILD, what happens when wipe day arrives?

At their busiest, recent wipes averaged 0 players. Peak numbers on the latest wipe came 1 hours in.

Where it appears

What should you understand from the tags KNH PRIVATE OFFLINE MAP BUILD carries?

The game's server browser reads the tags KNH PRIVATE OFFLINE MAP BUILD publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp0 (Max players): 0 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): It runs build 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does KNH PRIVATE OFFLINE MAP BUILD appear in?

You will find KNH PRIVATE OFFLINE MAP BUILD on the following Rust Data Lab lists: Rust build and creative servers and Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

How does KNH PRIVATE OFFLINE MAP BUILD compare with other servers in the rankings?

KNH PRIVATE OFFLINE MAP BUILD sits at #15,338 for seven-day player hours, placing it in the top 69% of ranked servers.

What does the current player count on KNH PRIVATE OFFLINE MAP BUILD tell you?

KNH PRIVATE OFFLINE MAP BUILD is offline at the moment; the last sighting was 7 days 6 hours ago. The past week gives an average of 0 players.

How to join

What is the way to join KNH PRIVATE OFFLINE MAP BUILD?

In Rust, press F1 and enter client.connect 108.73.93.241:29515. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp0
Max players 0 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build It runs build 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.