Rust Data LabData lab · live
Live readings Servers11,686 Players34,855 Populated2,843 Fresh wipes · 3h96 Sampled every 5 min

Element card · group Community · atomic number 15,406, its rank

PRIVATE - Base Building Sandbox

Offline 109.154.44.117:28015 checked 40d ago

Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#15,406no region published
Last wipe42d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 16 Sep, 13:29 UTC42d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Bu [EU] Builders … 55
    [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 116 on average 55/ 999
  4. 4 Bu [NA] Builders … 159
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  5. 5 Ru [AU] Rusticate… 73
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Quick answers

from the figures on this page

Map and rules

What map is in play on PRIVATE - Base Building Sandbox?

Generated by the game, the map on PRIVATE - Base Building Sandbox is procedural.

What rules has PRIVATE - Base Building Sandbox set, and what settings are in force?

No gather rate appears in the name of PRIVATE - Base Building Sandbox. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts PRIVATE - Base Building Sandbox?

There is no region on record for PRIVATE - Base Building Sandbox. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 109.154.44.117:28015.

Which Rust version is PRIVATE - Base Building Sandbox on?

On Windows, PRIVATE - Base Building Sandbox is running Rust network protocol 2633 and build 163794. Your game needs to match the protocol to join, and Steam updates it automatically.

Does PRIVATE - Base Building Sandbox stay up, and how reliable is its uptime?

Currently offline, PRIVATE - Base Building Sandbox was last seen 40 days 9 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 15 September 2026.

Wipe days

How often does a wipe happen on PRIVATE - Base Building Sandbox, and at what time?

Too few wipes are on record for PRIVATE - Base Building Sandbox to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 42 days 13 hours ago.

How does PRIVATE - Base Building Sandbox look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

Where it appears

Which meanings sit behind the tags on PRIVATE - Base Building Sandbox?

gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): Player slots: 1; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here: that is the tag list PRIVATE - Base Building Sandbox publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does PRIVATE - Base Building Sandbox appear in?

You will find PRIVATE - Base Building Sandbox on the following Rust Data Lab lists: Rust build and creative servers and Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What position does PRIVATE - Base Building Sandbox hold among Rust servers?

PRIVATE - Base Building Sandbox sits at #15,406 for seven-day player hours, placing it in the top – of ranked servers.

How full is PRIVATE - Base Building Sandbox right now?

No live signal from PRIVATE - Base Building Sandbox right now, which was last seen 40 days 9 hours ago.

How to join

What is the way to join PRIVATE - Base Building Sandbox?

In Rust, press F1 and enter client.connect 109.154.44.117:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players Player slots: 1.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.