Element card · group PvE · atomic number 15,423, its rank
[TEST] SERIOUS RUST [TEST]
Offline 109.195.37.2:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Saturday 31 October, 10:56 UTC, in 3d 6h. Its weekly schedule tag · low confidence
Coming wipes
- 3d 6hSat 31 Oct, 10:56 UTC
- 8d 14hThu 5 Nov, 19:00 UTCFW
- 10d 6hSat 7 Nov, 10:56 UTC
- 17d 6hSat 14 Nov, 10:56 UTC
- 24d 6hSat 21 Nov, 10:56 UTC
- 31d 6hSat 28 Nov, 10:56 UTC
- 36d 14hThu 3 Dec, 19:00 UTCFW
- 38d 6hSat 5 Dec, 10:56 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 10:56 UTC3d ago | 0 | – | running | 1 |
| Tue 20 Oct, 14:13 UTC7d ago | 1 | – | 3.9 days | 1 |
| Tue 20 Oct, 05:37 UTC7d ago | 1 | – | 0.4 days | 1 |
| Mon 19 Oct, 11:30 UTC8d ago | 1 | – | 0.8 days | 0 |
| Sat 17 Oct, 06:08 UTC10d ago | 0 | – | 2.2 days | 0 |
| Thu 15 Oct, 11:05 UTC12d ago | 1 | – | 1.8 days | 0 |
| Mon 12 Oct, 16:09 UTC15d ago | 0 | – | 2.8 days | 0 |
| Tue 22 Sep, 10:23 UTC35d ago | 0 | – | 20.2 days | 0 |
| Mon 21 Sep, 11:47 UTC36d ago | 0 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on [TEST] SERIOUS RUST [TEST]?
The map on [TEST] SERIOUS RUST [TEST] is procedural at size 4,500 with seed 327, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What settings and rules apply on [TEST] SERIOUS RUST [TEST]?
The name of [TEST] SERIOUS RUST [TEST] carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as pve, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.
Server facts
What region hosts [TEST] SERIOUS RUST [TEST]?
Nothing about a region is published by [TEST] SERIOUS RUST [TEST]. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 109.195.37.2:28015.
What Rust version does [TEST] SERIOUS RUST [TEST] currently run?
Rust network protocol 2635 and build 168909 on Windows is what [TEST] SERIOUS RUST [TEST] uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is [TEST] SERIOUS RUST [TEST] for staying online?
Right now [TEST] SERIOUS RUST [TEST] is offline, with its last appearance 3 days 16 hours ago. For the last 7 full days, 4 of 168 hours were online, giving 2% uptime. On 18 September 2026, Rust Data Lab saw it for the first time.
Wipe days
How often does a wipe happen on [TEST] SERIOUS RUST [TEST], and at what time?
Following the tag is the best the prediction can do for [TEST] SERIOUS RUST [TEST], whose record holds too few wipes to confirm its schedule. On Saturday 31 October at 10:56 UTC the next wipe falls due. Counting back, the current world began 3 days 17 hours ago. Its tags carry a weekly wipe schedule.
On [TEST] SERIOUS RUST [TEST], what happens when wipe day arrives?
Recent wipes on average reached 1 players at their busiest. 1 hours after the latest wipe, the crowd peaked.
Where it appears
Which meanings sit behind the tags on [TEST] SERIOUS RUST [TEST]?
The game's server browser reads the tags [TEST] SERIOUS RUST [TEST] publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^w (Weekly): A wipe comes every week; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does [TEST] SERIOUS RUST [TEST] come up?
You will find [TEST] SERIOUS RUST [TEST] on the following Rust Data Lab lists: Modded Rust servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Population
Against other Rust servers, where does [TEST] SERIOUS RUST [TEST] place?
The seven-day player-hours table has [TEST] SERIOUS RUST [TEST] at #15,423, in the top 69% of ranked servers.
How full is [TEST] SERIOUS RUST [TEST] right now?
[TEST] SERIOUS RUST [TEST] is offline at the moment; the last sighting was 3 days 16 hours ago. The seven-day average for this server is 0 players.
Getting on
How can you connect to [TEST] SERIOUS RUST [TEST]?
Open the console with F1 in Rust and type client.connect 109.195.37.2:28015. The Launch Rust button on this page does the same job through Steam.