Rust Data LabData lab · live
Live readings Servers11,892 Players102,807 Populated3,961 Fresh wipes · 3h356 Sampled every 5 min

Element card · group Official · atomic number 1,083, its rank

[EU] Facepunch 16

Online 109.200.194.197:28015 checked 11m ago

official monthly wipes vanilla
Join the experiment
Atomic mass · players now 22/ 300 7% full Room to join
7-day average8peak 22
Rank · atomic number#1,083top 5%
Last wipe28d agomonthly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0510152019:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

wipe-day peak299players, last three wipes

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 35d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 299, 47 hours in, with 234 in the queue.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:49 UTC FW28d ago 299+234 queue – running 103

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustoria.co - … 449
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 449/ 500
  2. 2 Ru Rusty Moose |E… 254
    Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 212 on average 254/ 275
  3. 3 Ru Rustafied.com … 82
    Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 125 on average 82/ 125
  4. 4 Ma Magic Rust — L… 178
    Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 119 on average 178/ 300
  5. 5 Ru Rusty Moose |E… 133
    Rusty Moose |EU Small| EU · groups of 8+ · monthly · 62 on average 133/ 200
  6. 6 Ma MANHUNT | ДЛЯ … 78
    MANHUNT | ДЛЯ НОВИЧКОВ | КЛАССИКА | 22.10 EU · groups of 16+ · monthly · 44 on average 78/ 150

Quick answers

from the figures on this page

Server setup

What map is in play on [EU] Facepunch 16?

The map on [EU] Facepunch 16 is procedural at size 4,500 with seed 253948282, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has [EU] Facepunch 16 set, and what settings are in force?

The name of [EU] Facepunch 16 carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The in-game Official tab of Rust includes it. By its own description it is vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. VAC is on, Valve's anti-cheat.

Server details

Which location is [EU] Facepunch 16 based in?

The name of [EU] Facepunch 16 points to Europe, even without a region tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 109.200.194.197:28015.

What Rust version does [EU] Facepunch 16 currently run?

Rust network protocol 2635 and build 168909 on Windows is what [EU] Facepunch 16 uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does [EU] Facepunch 16 stay up, and how reliable is its uptime?

[EU] Facepunch 16 is live as of now. About 11 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does [EU] Facepunch 16 perform?

Server fps averaged 122 over the last 48 hours, with 99 as the lowest. Buildings, deployables and everything else in the world added up to as many as 135,144 entities. Memory use peaked at 5,704 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

When does [EU] Facepunch 16 wipe, and how often?

Wiping once a month with the force wipe is what [EU] Facepunch 16 does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 28 days ago. Wipes monthly, according to the schedule in its tags.

On [EU] Facepunch 16, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 299 players. With 234 more waiting in the queue, the crowd on the latest wipe peaked 47 hours after the wipe.

Where it appears

Which meanings sit behind the tags on [EU] Facepunch 16?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust style; mp300 (Max players): Player slots: 300; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): The Facepunch tutorial is on offer for new players; sc3 (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it: that is the tag list [EU] Facepunch 16 publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does [EU] Facepunch 16 appear in?

You will find [EU] Facepunch 16 on the following Rust Data Lab lists: Rust tutorial servers: the live sample, EU Rust servers, measured, Official Rust servers and Vanilla Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only.

Whose server is [EU] Facepunch 16?

124 other servers we track publish a playrust.com hostname as well, which makes one operator the likely runner of them and [EU] Facepunch 16.

Population

What position does [EU] Facepunch 16 hold among Rust servers?

The seven-day player-hours table has [EU] Facepunch 16 at #1,083, in the top 5% of ranked servers.

What does the current player count on [EU] Facepunch 16 tell you?

Of 300 slots, 22 are taken on [EU] Facepunch 16 right now. Averaged over the past week: 8 players, peaking at 22. The busiest point in the last 48 hours came at 16:00 UTC, averaging 15 players.

Getting on

What steps get you onto [EU] Facepunch 16?

You can connect by pressing F1 in Rust and entering client.connect 109.200.194.197:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc3,ts8

On Rust Data Lab

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in the standard Rust style.
mp300
Max players Player slots: 300.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Gameplay

^t
Tutorial on The Facepunch tutorial is on offer for new players.

Other

sc3
Custom tag This is not one of Rust's standard tags: an owner or a plugin added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.