Element card · group Official · atomic number 1,083, its rank
[EU] Facepunch 16
Online 109.200.194.197:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
- 7d 0hThu 5 Nov, 19:00 UTCFW
- 35d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 299, 47 hours in, with 234 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:49 UTC FW28d ago | 299+234 queue | – | running | 103 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on [EU] Facepunch 16?
The map on [EU] Facepunch 16 is procedural at size 4,500 with seed 253948282, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What rules has [EU] Facepunch 16 set, and what settings are in force?
The name of [EU] Facepunch 16 carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The in-game Official tab of Rust includes it. By its own description it is vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. VAC is on, Valve's anti-cheat.
Server details
Which location is [EU] Facepunch 16 based in?
The name of [EU] Facepunch 16 points to Europe, even without a region tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 109.200.194.197:28015.
What Rust version does [EU] Facepunch 16 currently run?
Rust network protocol 2635 and build 168909 on Windows is what [EU] Facepunch 16 uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does [EU] Facepunch 16 stay up, and how reliable is its uptime?
[EU] Facepunch 16 is live as of now. About 11 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
How well does [EU] Facepunch 16 perform?
Server fps averaged 122 over the last 48 hours, with 99 as the lowest. Buildings, deployables and everything else in the world added up to as many as 135,144 entities. Memory use peaked at 5,704 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe days
When does [EU] Facepunch 16 wipe, and how often?
Wiping once a month with the force wipe is what [EU] Facepunch 16 does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 28 days ago. Wipes monthly, according to the schedule in its tags.
On [EU] Facepunch 16, what happens when wipe day arrives?
Averaged across its recent wipes, the busiest point drew 299 players. With 234 more waiting in the queue, the crowd on the latest wipe peaked 47 hours after the wipe.
Where it appears
Which meanings sit behind the tags on [EU] Facepunch 16?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust style; mp300 (Max players): Player slots: 300; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): The Facepunch tutorial is on offer for new players; sc3 (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it: that is the tag list [EU] Facepunch 16 publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does [EU] Facepunch 16 appear in?
You will find [EU] Facepunch 16 on the following Rust Data Lab lists: Rust tutorial servers: the live sample, EU Rust servers, measured, Official Rust servers and Vanilla Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only.
Whose server is [EU] Facepunch 16?
124 other servers we track publish a playrust.com hostname as well, which makes one operator the likely runner of them and [EU] Facepunch 16.
Population
What position does [EU] Facepunch 16 hold among Rust servers?
The seven-day player-hours table has [EU] Facepunch 16 at #1,083, in the top 5% of ranked servers.
What does the current player count on [EU] Facepunch 16 tell you?
Of 300 slots, 22 are taken on [EU] Facepunch 16 right now. Averaged over the past week: 8 players, peaking at 22. The busiest point in the last 48 hours came at 16:00 UTC, averaging 15 players.
Getting on
What steps get you onto [EU] Facepunch 16?
You can connect by pressing F1 in Rust and entering client.connect 109.200.194.197:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.
