Rust Data LabData lab · live
Live readings Servers11,880 Players96,316 Populated4,103 Fresh wipes · 3h157 Sampled every 5 min

Element card · group Official · atomic number 180, its rank

[EU East] Facepunch 5

Online 57.128.211.32:28015 checked 13m ago

official monthly wipes vanilla
Join the experiment
Atomic mass · players now 177/ 350 51% full Room to join
7-day average96peak 333
Rank · atomic number#180top 0.8%
Last wipe26d agomonthly schedule
Next wipe9d 0hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
010020030040019:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
110020030040020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 0.8% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence

wipe-day peak346players, last three wipes

Coming wipes

  1. 9d 0hThu 5 Nov, 19:00 UTCFW
  2. 37d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 346, 25 hours in, with 224 in the queue.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:43 UTC FW26d ago 346+224 queue – running 41

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustoria.co - … 510
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 313 on average 510/ 575
  2. 2 Ru Rusty Moose |E… 352
    Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 208 on average 352/ 400
  3. 3 Ma Magic Rust — L… 184
    Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 132 on average 184/ 300
  4. 4 Ru Rustafied.com … 191
    Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 128 on average 191/ 250
  5. 5 Ru Rusty Moose |E… 122
    Rusty Moose |EU Small| EU · groups of 8+ · monthly · 71 on average 122/ 200
  6. 6 Ru Rustafied.com … 23
    Rustafied.com - EU Long - Small EU · groups of 16+ · monthly · 44 on average 23/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on [EU East] Facepunch 5?

[EU East] Facepunch 5 runs a procedural map of size 4,500 with seed 652835522; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has [EU East] Facepunch 5 set, and what settings are in force?

No gather rate appears in the name of [EU East] Facepunch 5. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. Rust lists it in the in-game Official tab. The server describes itself as vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. VAC is on, Valve's anti-cheat.

About the server

Which location is [EU East] Facepunch 5 based in?

Going by its name rather than a tag, [EU East] Facepunch 5 points to Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 57.128.211.32:28015.

Which Rust version is [EU East] Facepunch 5 on?

On Windows, [EU East] Facepunch 5 is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does [EU East] Facepunch 5 stay online?

Right now, [EU East] Facepunch 5 is reachable. The uptime it reports suggests it restarted roughly 5 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Is [EU East] Facepunch 5 known for smooth running?

In the last 48 hours, it averaged 128 server fps, with a low of 69. The maximum entity count was 300,563, covering buildings, deployables and all else in the world. Up to 9,611 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe days

When does [EU East] Facepunch 5 wipe, and how often?

Once a month is all [EU East] Facepunch 5 wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 26 days ago the current world was made. Wipes monthly, according to the schedule in its tags.

On [EU East] Facepunch 5, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 346 players. 25 hours after the latest wipe the crowd peaked, and a further 224 waited in the queue.

Where it appears

What should you understand from the tags [EU East] Facepunch 5 carries?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard Rust survival is the game here; mp350 (Max players): 350 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^t (Tutorial on): Those new to the game can start with the Facepunch tutorial; sc2 (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it: that is the tag list [EU East] Facepunch 5 publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does [EU East] Facepunch 5 come up?

The Rust Data Lab lists that include [EU East] Facepunch 5 are: Rust tutorial servers: the live sample, EU Rust servers, measured, Official Rust servers and Vanilla Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 100; Average players: 50+ on average; Boxes: Official only.

Whose server is [EU East] Facepunch 5?

Sharing its playrust.com hostname with 124 other servers we track, [EU East] Facepunch 5 is most likely run by the same operator as those.

Player numbers

What position does [EU East] Facepunch 5 hold among Rust servers?

[EU East] Facepunch 5 sits at #180 for seven-day player hours, placing it in the top 0.8% of ranked servers.

How full is [EU East] Facepunch 5 right now?

Of 350 slots, 177 are taken on [EU East] Facepunch 5 right now. Averaged over the past week: 96 players, peaking at 333. The busiest point in the last 48 hours came at 19:00 UTC, averaging 198 players.

How to join

What is the way to join [EU East] Facepunch 5?

You can connect by pressing F1 in Rust and entering client.connect 57.128.211.32:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Data Lab

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Standard Rust survival is the game here.
mp350
Max players 350 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Gameplay

^t
Tutorial on Those new to the game can start with the Facepunch tutorial.

Other

sc2
Custom tag This is not one of Rust's standard tags: an owner or a plugin added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.