Rust Data LabData lab · live
Live readings Servers11,849 Players73,470 Populated3,705 Fresh wipes · 3h219 Sampled every 5 min

Element card · group PvE · atomic number 799, its rank

[JP][PVE] パグさば Pug-Server ver 27 | 10/2~

Online EA 110.4.143.100:28015 checked 11m ago

moddedcarbonpve
Join the experiment
Atomic mass · players now 14/ 100 14% full Room to join
7-day average13peak 36
Rank · atomic number#799top 4% · #60 in EA
Last wipe27d agono schedule published
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
01020304014:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers, top 11% in EA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

wipe-day peak70players, last three wipes

Coming wipes

  1. 7d 5hThu 5 Nov, 19:00 UTCFW
  2. 35d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 70, 45 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:09 UTC FW27d ago 70 – running 10

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 纯净 【炮炮PVE启蒙】纯净|特色… 94
    【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 58 on average 94/ 200
  2. 2 Qs QS『鱼山路』pve|耐玩|… 8
    QS『鱼山路』pve|耐玩|升级|突袭 EA · groups of 8+ · 37 on average 8/ 100
  3. 3 宗门 [坚果PVE]宗门师徒/每日… 38
    [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 EA · groups of 8+ · monthly · 35 on average 38/ 100
  4. 4 Ja Japan Tokyo - … 63
    Japan Tokyo - Vanilla PvE|JP|Beginner EA · groups of 16+ · 33 on average 63/ 100
  5. 5 Ja Japan Tokyo - … 29
    Japan Tokyo - Chill PvE|JP EA · groups of 16+ · 21 on average 29/ 100
  6. 6 爱酱 爱酱PVE|1服|十倍|死亡… 20
    爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 EA · groups of 8+ · monthly · 20 on average 20/ 88

Quick answers

from the figures on this page

Settings and map

What map is in play on [JP][PVE] パグさば Pug-Server ver 27 | 10/2~?

[JP][PVE] パグさば Pug-Server ver 27 | 10/2~ runs a procedural map of size 4,250 with seed 1440274916; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map. The name of the map is: 初心者もウェルカム!.

What settings and rules apply on [JP][PVE] パグさば Pug-Server ver 27 | 10/2~?

No gather rate appears in the name of [JP][PVE] パグさば Pug-Server ver 27 | 10/2~. Groups top out at 16 players. Play runs as pve, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. Anti-cheat is on: Valve's VAC.

About the server

In what location does [JP][PVE] パグさば Pug-Server ver 27 | 10/2~ sit?

With its EA tag, [JP][PVE] パグさば Pug-Server ver 27 | 10/2~ places itself in Asia. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 110.4.143.100:28015.

What Rust version does [JP][PVE] パグさば Pug-Server ver 27 | 10/2~ currently run?

Rust network protocol 2635 and build 168909 on Windows is what [JP][PVE] パグさば Pug-Server ver 27 | 10/2~ uses. The protocol must match for you to join; Steam will update your game.

Does [JP][PVE] パグさば Pug-Server ver 27 | 10/2~ stay up, and how reliable is its uptime?

At the moment, [JP][PVE] パグさば Pug-Server ver 27 | 10/2~ is online. The uptime it reports suggests it restarted roughly 15 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Does [JP][PVE] パグさば Pug-Server ver 27 | 10/2~ hold a steady performance?

The last 48 hours show an average of 59 server fps and a minimum of 53. The maximum entity count was 241,299, covering buildings, deployables and all else in the world. Memory use peaked at 6,673 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

When does [JP][PVE] パグさば Pug-Server ver 27 | 10/2~ wipe, and how often?

Wiping once a month with the force wipe is what [JP][PVE] パグさば Pug-Server ver 27 | 10/2~ does. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 27 days 19 hours ago the current world was made.

How does [JP][PVE] パグさば Pug-Server ver 27 | 10/2~ look on the day of a wipe?

At their busiest, recent wipes averaged 70 players. 45 hours after the latest wipe, the crowd peaked.

Where it appears

What should you understand from the tags [JP][PVE] パグさば Pug-Server ver 27 | 10/2~ carries?

The game's server browser reads the tags [JP][PVE] パグさば Pug-Server ver 27 | 10/2~ publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): It has 100 slots; ts16 (Group limit): Teams cap at 16 players; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^p (PvE): There is no player combat here, only the world's threats; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): The plugin framework here is Carbon; EA (East Asia): The server browser files it under East Asia. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does [JP][PVE] パグさば Pug-Server ver 27 | 10/2~ come up?

These themed Rust Data Lab lists carry [JP][PVE] パグさば Pug-Server ver 27 | 10/2~: Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 10; Average players: 10+ on average.

Population

How does [JP][PVE] パグさば Pug-Server ver 27 | 10/2~ compare with other servers in the rankings?

Seven-day player hours place [JP][PVE] パグさば Pug-Server ver 27 | 10/2~ at #799 overall, #60 in Asia and in the top 4% of ranked servers.

What does the current player count on [JP][PVE] パグさば Pug-Server ver 27 | 10/2~ tell you?

[JP][PVE] パグさば Pug-Server ver 27 | 10/2~ currently shows 14 players across 100 slots. A seven-day sample gives 13 players on average and 36 at the top. Over 48 hours, the highest average fell at 14:00 UTC, at 29 players.

Connection

What steps get you onto [JP][PVE] パグさば Pug-Server ver 27 | 10/2~?

In Rust, press F1 and enter client.connect 110.4.143.100:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://discord.com/invite/jGpU2tgxU7.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,EA,^z,^y,^p,gmrust,cs168909,ts16

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players It has 100 slots.
ts16
Group limit Teams cap at 16 players.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon The plugin framework here is Carbon.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.