Element card · group PvE · atomic number 490, its rank
QS『鱼山路』pve|耐玩|升级|突袭
Online EA 202.189.16.15:21015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 2% of all ranked servers, top 2% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on QS『鱼山路』pve|耐玩|升级|突袭?
The map on QS『鱼山路』pve|耐玩|升级|突袭 is procedural at size 4,000 with seed 453061261, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
How is QS『鱼山路』pve|耐玩|升级|突袭 configured, and what rules apply?
The name of QS『鱼山路』pve|耐玩|升级|突袭 carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as pve, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
About the server
Which location is QS『鱼山路』pve|耐玩|升级|突袭 based in?
The EA tag is how QS『鱼山路』pve|耐玩|升级|突袭 lists itself, in Asia. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 202.189.16.15:21015.
On what Rust version does QS『鱼山路』pve|耐玩|升级|突袭 operate?
On Windows, QS『鱼山路』pve|耐玩|升级|突袭 is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
How reliably does QS『鱼山路』pve|耐玩|升级|突袭 stay online?
Right now, QS『鱼山路』pve|耐玩|升级|突袭 is reachable. According to the uptime it reports, the last restart was about 18 hours ago. It was online for 119 of 120 hours in the last 5 full days, which is 99% uptime. On 23 October 2026, Rust Data Lab saw it for the first time.
Does QS『鱼山路』pve|耐玩|升级|突袭 hold a steady performance?
In the last 48 hours, it averaged 58 server fps, with a low of 44. Buildings, deployables and everything else in the world added up to as many as 104,207 entities. The highest memory usage was 5,010 MB. What players experience as lag comes from low fps and a rising entity count.
Wipes and resets
What is the wiping pattern on QS『鱼山路』pve|耐玩|升级|突袭?
Too few wipes are on record for QS『鱼山路』pve|耐玩|升级|突袭 to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 11 days 8 hours ago the current world was made.
Where it appears
Which meanings sit behind the tags on QS『鱼山路』pve|耐玩|升级|突袭?
These are the tags QS『鱼山路』pve|耐玩|升级|突袭 makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): It has 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EA (East Asia): East Asia is where the browser lists this server; oxidation (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does QS『鱼山路』pve|耐玩|升级|突袭 come up?
You will find QS『鱼山路』pve|耐玩|升级|突袭 on the following Rust Data Lab lists: Modded Rust servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 25+ on average.
Who is behind QS『鱼山路』pve|耐玩|升级|突袭?
The rustqs.com hostname QS『鱼山路』pve|耐玩|升级|突袭 publishes also appears on 18 other servers we track, so the same operator most likely runs them.
Population
Against other Rust servers, where does QS『鱼山路』pve|耐玩|升级|突袭 place?
Player hours for the past seven days give QS『鱼山路』pve|耐玩|升级|突袭 #490, #13 in Asia, and a place in the top 2% of ranked servers.
How full is QS『鱼山路』pve|耐玩|升级|突袭 right now?
At the moment QS『鱼山路』pve|耐玩|升级|突袭 has 32 of its 100 slots filled. A seven-day sample gives 37 players on average and 48 at the top. Peak time in the past 48 hours: 12:00 UTC, when the average was 47 players.
Connection
What is the way to join QS『鱼山路』pve|耐玩|升级|突袭?
You can connect by pressing F1 in Rust and entering client.connect 202.189.16.15:21015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.