Rust Data LabData lab · live
Live readings Servers11,650 Players32,278 Populated2,796 Fresh wipes · 3h79 Sampled every 5 min

Element card · group PvE · atomic number 491, its rank

Japan Tokyo - Vanilla PvE|JP|Beginner

Online EA 162.222.17.4:30000 checked 13m ago

vanillamoddedcarbonpve
Join the experiment
Atomic mass · players now 17/ 100 17% full Room to join
7-day average34peak 85
Rank · atomic number#491top 2% · #16 in EA
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
02040608005:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 2% of all ranked servers, top 3% in EA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
wipe-day peak201players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 201, 5 hours in, with 78 in the queue.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 08:44 UTC26d ago 201+78 queue – running 0
Thu 1 Oct, 19:44 UTC FW27d ago 201+78 queue – 0.5 days 30

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 纯净 【炮炮PVE启蒙】纯净|特色… 39
    【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 60 on average 39/ 200
  2. 2 Qs QS『鱼山路』pve|耐玩|… 44
    QS『鱼山路』pve|耐玩|升级|突袭 EA · groups of 8+ · 37 on average 44/ 100
  3. 3 宗门 [坚果PVE]宗门/合成/挂… 30
    [坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖 EA · groups of 8+ · monthly · 35 on average 30/ 100
  4. 4 爱酱 爱酱PVE|1服|十倍|死亡… 18
    爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 EA · groups of 8+ · monthly · 20 on average 18/ 88
  5. 5 Pv [JP][PVE] パグさば… 10
    [JP][PVE] パグさば Pug-Server ver 27 | 10/2~ EA · groups of 16+ · 14 on average 10/ 100
  6. 6 工业 [纪元PVE] 工业|挂机|… 13
    [纪元PVE] 工业|挂机|自动|死亡不掉|标点 EA · groups of 8+ · 13 on average 13/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on Japan Tokyo - Vanilla PvE|JP|Beginner?

Japan Tokyo - Vanilla PvE|JP|Beginner runs a procedural map of size 4,500 with seed 1337; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map. On the map name: Custom Map.

What settings and rules apply on Japan Tokyo - Vanilla PvE|JP|Beginner?

No gather rate appears in the name of Japan Tokyo - Vanilla PvE|JP|Beginner. Group size is capped at 16 players. Play runs as pve, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: Valve's VAC.

Server facts

In what location does Japan Tokyo - Vanilla PvE|JP|Beginner sit?

With its EA tag, Japan Tokyo - Vanilla PvE|JP|Beginner places itself in Asia. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 162.222.17.4:30000.

On what Rust version does Japan Tokyo - Vanilla PvE|JP|Beginner operate?

On Linux, Japan Tokyo - Vanilla PvE|JP|Beginner is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

Does Japan Tokyo - Vanilla PvE|JP|Beginner stay up, and how reliable is its uptime?

Japan Tokyo - Vanilla PvE|JP|Beginner is live as of now. About 4 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

How well does Japan Tokyo - Vanilla PvE|JP|Beginner perform?

Server fps averaged 30 over the last 48 hours, with 29 as the lowest. Buildings, deployables and everything else in the world added up to as many as 436,141 entities. The highest memory usage was 10,660 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

How often does a wipe happen on Japan Tokyo - Vanilla PvE|JP|Beginner, and at what time?

Japan Tokyo - Vanilla PvE|JP|Beginner's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 19 hours ago.

How does Japan Tokyo - Vanilla PvE|JP|Beginner look on the day of a wipe?

At their busiest, recent wipes averaged 201 players. 5 hours after the latest wipe the crowd peaked, and a further 78 waited in the queue.

Tags, lists

How should you read the tags on Japan Tokyo - Vanilla PvE|JP|Beginner?

gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): It has 100 slots; ts16 (Group limit): Teams cap at 16 players; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^p (PvE): The threat comes from the world, not from other players; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): Plugins run on Carbon; EA (East Asia): East Asia is where the browser lists this server: that is the tag list Japan Tokyo - Vanilla PvE|JP|Beginner publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Japan Tokyo - Vanilla PvE|JP|Beginner come up?

You will find Japan Tokyo - Vanilla PvE|JP|Beginner on the following Rust Data Lab lists: Beginner-tagged Rust servers, measured, Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 10; Average players: 25+ on average.

Who operates Japan Tokyo - Vanilla PvE|JP|Beginner?

The japantokyo.jp hostname Japan Tokyo - Vanilla PvE|JP|Beginner publishes also appears on 3 other servers we track, so the same operator most likely runs them.

Population

Against other Rust servers, where does Japan Tokyo - Vanilla PvE|JP|Beginner place?

Seven-day player hours place Japan Tokyo - Vanilla PvE|JP|Beginner at #491 overall, #16 in Asia and in the top 2% of ranked servers.

How many players does Japan Tokyo - Vanilla PvE|JP|Beginner have at the moment?

Japan Tokyo - Vanilla PvE|JP|Beginner currently shows 17 players across 100 slots. Averaged over the past week: 34 players, peaking at 85. Over 48 hours, the highest average fell at 12:00 UTC, at 66 players.

Connection

What steps get you onto Japan Tokyo - Vanilla PvE|JP|Beginner?

Open the console with F1 in Rust and type client.connect 162.222.17.4:30000. The Launch Rust button on this page does the same job through Steam. You can find its website at https://discord.com/invite/AH7FXJ2Xet.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^v,EA,^p,gmrust,cs168909,ts16

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players It has 100 slots.
ts16
Group limit Teams cap at 16 players.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon Plugins run on Carbon.

Region

EA
East Asia East Asia is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.