Rust Data LabData lab · live
Live readings Servers11,637 Players32,155 Populated2,791 Fresh wipes · 3h71 Sampled every 5 min

Element card · group PvE · atomic number 3,562, its rank

【北国の春】 | PVE | 仿官原倍 | 萌新养老

Offline 110.42.9.59:6044 checked 1d ago

moddedoxidepve
Join the experiment
Atomic mass · players now 4/ 100 4% full Room to join
7-day average1peak 6
Rank · atomic number#3,562top 16%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0246805:0007:0009:0012:0014:0016:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020005:0007:0009:0012:0014:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctFri 2 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 14:07 UTC26d ago 3 – running 2
Fri 2 Oct, 05:43 UTC26d ago 3 – 0.4 days 0
Thu 1 Oct, 05:08 UTC27d ago 3 – 1 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 纯净 【炮炮PVE启蒙】纯净|特色… 51
    【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 60 on average 51/ 200
  2. 2 Qs QS『鱼山路』pve|耐玩|… 44
    QS『鱼山路』pve|耐玩|升级|突袭 EA · groups of 8+ · 37 on average 44/ 100
  3. 3 宗门 [坚果PVE]宗门/合成/挂… 34
    [坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖 EA · groups of 8+ · monthly · 35 on average 34/ 100
  4. 4 Ja Japan Tokyo - … 24
    Japan Tokyo - Vanilla PvE|JP|Beginner EA · groups of 16+ · 34 on average 24/ 100
  5. 5 Ja Japan Tokyo - … 13
    Japan Tokyo - Chill PvE|JP EA · groups of 16+ · 21 on average 13/ 100
  6. 6 爱酱 爱酱PVE|1服|十倍|死亡… 19
    爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 EA · groups of 8+ · monthly · 20 on average 19/ 88

Quick answers

from the figures on this page

Server setup

What map is in play on 【北国の春】 | PVE | 仿官原倍 | 萌新养老?

The map on 【北国の春】 | PVE | 仿官原倍 | 萌新养老 is procedural at size 4,500 with seed 879152935, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is 【北国の春】 | PVE | 仿官原倍 | 萌新养老 configured, and what rules apply?

Nothing in the name of 【北国の春】 | PVE | 仿官原倍 | 萌新养老 gives a gather rate. Eight players per group is the limit, the game's default. pve is the game mode, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

Server details

In what location does 【北国の春】 | PVE | 仿官原倍 | 萌新养老 sit?

The name of 【北国の春】 | PVE | 仿官原倍 | 萌新养老 points to Asia, even without a region tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 110.42.9.59:6044.

On what Rust version does 【北国の春】 | PVE | 仿官原倍 | 萌新养老 operate?

Rust network protocol 2635 and build 168909 on Linux is what 【北国の春】 | PVE | 仿官原倍 | 萌新养老 uses. The protocol must match for you to join; Steam will update your game.

How reliably does 【北国の春】 | PVE | 仿官原倍 | 萌新养老 stay online?

【北国の春】 | PVE | 仿官原倍 | 萌新养老 is not online at the moment; the last sighting was 36 hours ago. According to the uptime it reports, the last restart was about 21 hours ago. For the last 7 full days, 137 of 168 hours were online, giving 82% uptime. On 30 September 2026, Rust Data Lab saw it for the first time.

Is 【北国の春】 | PVE | 仿官原倍 | 萌新养老 known for smooth running?

Server fps averaged 94 over the last 48 hours, with 86 as the lowest. The entity count reached 128,344, including buildings, deployables and all other world items. The highest memory usage was 4,513 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

What is the wiping pattern on 【北国の春】 | PVE | 仿官原倍 | 萌新养老?

There is no next wipe to predict for 【北国の春】 | PVE | 仿官原倍 | 萌新养老, which wipes at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 26 days 10 hours ago the current world was made.

How does 【北国の春】 | PVE | 仿官原倍 | 萌新养老 look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 3 players. The latest wipe's peak fell 1 hours after it began.

Lists and tags

Which meanings sit behind the tags on 【北国の春】 | PVE | 仿官原倍 | 萌新养老?

gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): It has 100 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list 【北国の春】 | PVE | 仿官原倍 | 萌新养老 publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does 【北国の春】 | PVE | 仿官原倍 | 萌新养老 come up?

These themed Rust Data Lab lists carry 【北国の春】 | PVE | 仿官原倍 | 萌新养老: Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

Against other Rust servers, where does 【北国の春】 | PVE | 仿官原倍 | 萌新养老 place?

【北国の春】 | PVE | 仿官原倍 | 萌新养老 sits at #3,562 for seven-day player hours, placing it in the top 16% of ranked servers.

How full is 【北国の春】 | PVE | 仿官原倍 | 萌新养老 right now?

No live signal from 【北国の春】 | PVE | 仿官原倍 | 萌新养老 right now, which was last seen 36 hours ago. The week's figures average 1 players and top out at 6. The busiest point in the last 48 hours came at 14:00 UTC, averaging 5 players.

How to join

What steps get you onto 【北国の春】 | PVE | 仿官原倍 | 萌新养老?

In Rust, press F1 and enter client.connect 110.42.9.59:6044. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://qun.qq.com/universal-share/share?ac=1&authKey=8URYXsb28wLg5pdkpRl24uMCdjuvALd%2B5lkJiQ9iii4KqeFswAwc690K%2BY0L%2BB2g&busi_data=eyJncm91cENvZGUiOiIxMDY3MDI2ODcyIiwidG9rZW4iOiJmVGdPeEFGbTgxOFY2YzlBcTlibkRtUnhzU2NPY3AyTGhNZU9BajN0RmZxSWcxajVReGdXNlVFUldpY29TRGR3IiwidWluIjoiMTAyOTczODU4NiJ9&data=Tu1wOH237eg_2wVHuBIHjBEsUhkGzwmcFq55__xBUODctFuigr2mRQId-ub8pMYyaxdA6xNCNZz-HfCQ182zKKBlFs5xT3ZOO_QgM4hfUnE&svctype=5&tempid=h5_group_info.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players It has 100 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.