Element card · group Community · atomic number 11,210, its rank
test01
Offline EA 113.78.4.198:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 50% of all ranked servers, top 81% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 05:49 UTC, in 16h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on test01?
A procedural map runs on test01, generated by the game.
How is test01 configured, and what rules apply?
No gather rate appears in the name of test01. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. Anti-cheat is off: Valve's VAC.
Server details
In what location does test01 sit?
test01 gives Asia as its location, using the EA tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. 113.78.4.198:28015 is the address it uses.
What Rust version does test01 currently run?
On Windows, test01 is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
How reliably does test01 stay online?
Currently offline, test01 was last seen 4 days 4 hours ago. For the last 3 full days, 0 of 72 hours were online, giving 0% uptime. On 25 October 2026, Rust Data Lab saw it for the first time.
Wipes and resets
When does test01 wipe, and how often?
An estimate from biweekly: 14 days after its last wipe puts the next wipe on test01. On Friday 30 October at 05:49 UTC the next wipe falls due. 27 days 7 hours ago the current world was made. Its tags list a wipe schedule of one wipe every two weeks.
Lists and tags
What should you understand from the tags test01 carries?
The game's server browser reads the tags test01 publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): 1 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks, the server wipes; EA (East Asia): The server browser files it under East Asia. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does test01 appear in?
You will find test01 on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
Player numbers
How does test01 compare with other servers in the rankings?
Player hours for the past seven days give test01 #11,210, #442 in Asia, and a place in the top 50% of ranked servers.
What does the current player count on test01 tell you?
No live signal from test01 right now, which was last seen 4 days 4 hours ago. Averaged over the past week: 1 players, peaking at 1.
Connection
What steps get you onto test01?
In Rust, press F1 and enter client.connect 113.78.4.198:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.