Rust Data LabData lab · live
Live readings Servers11,597 Players34,587 Populated2,830 Fresh wipes · 3h60 Sampled every 5 min

Element card · group Community · atomic number 13,672, its rank

test01

Offline EA 113.78.7.135:28015 checked 19d ago

biweekly wipes
Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average0peak –
Rank · atomic number#13,672top 62% · #469 in EA
Last wipe25d agobiweekly schedule
Next wipe2d 1hFri 30 Oct, 05:49 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 62% of all ranked servers, top 90% in EA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Friday 30 October, 05:49 UTC, in 2d 1h. Biweekly: 14 days after its last wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustoria.co - … 15
    Rustoria.co - SEA Medium EA · groups of 16+ · biweekly · 79 on average 15/ 200
  2. 2 Ja Japan Tokyo - … 13
    Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com EA · groups of 8+ · biweekly · 48 on average 13/ 215
  3. 3 Ru Rustafied.com … 5
    Rustafied.com - SEA Medium EA · groups of 16+ · biweekly · 31 on average 5/ 100
  4. 4 Ru [SEA/KR/JP] Ru… 1
    [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla EA · groups of 8+ · biweekly · 5 on average 1/ 200
  5. 5 Jp JP ONLY 2WEEK … 1
    JP ONLY 2WEEK SOLO/DUO/TORIO#84 EA · groups of 8+ · biweekly · 3 on average 1/ 60
  6. 6 Br [SEA] BRUNEI/M… 1
    [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly EA · groups of 8+ · biweekly · 2 on average 1/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on test01?

Generated by the game, the map on test01 is procedural.

How is test01 configured, and what rules apply?

Nothing in the name of test01 gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. It appears under Community in the server browser. VAC is off, Valve's anti-cheat.

About the server

In what location does test01 sit?

test01 gives Asia as its location, using the EA tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 113.78.7.135:28015.

Which Rust version is test01 on?

Rust network protocol 2634 and build 167231 on Windows is what test01 uses. The protocol must match for you to join; Steam will update your game.

Does test01 stay up, and how reliable is its uptime?

Right now test01 is offline, with its last appearance 19 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 8 October 2026, Rust Data Lab saw it for the first time.

Wipe days

What is the wiping pattern on test01?

Estimated from biweekly: 14 days after its last wipe is when test01 next wipes. The wipe after this one is due on Friday 30 October at 05:49 UTC. Counting back, the current world began 25 days 22 hours ago. Its tags list a wipe schedule of one wipe every two weeks.

Where it appears

Which meanings sit behind the tags on test01?

The game's server browser reads the tags test01 publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): Player slots: 1; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167231 (Build): It runs build 167231; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^b (Biweekly): Wipes come around once a fortnight; EA (East Asia): East Asia is where the browser lists this server. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does test01 come up?

The Rust Data Lab lists that include test01 are: Rust community servers, measured. Applying these filters on the server list returns it: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.

Player numbers

What position does test01 hold among Rust servers?

test01 is #13,672 on seven-day player hours, #469 in Asia, and in the top 62% of all ranked servers.

How many players does test01 have at the moment?

The last recorded sighting of test01 was 19 days 17 hours ago, and it is offline now.

Connection

How can you connect to test01?

You can connect by pressing F1 in Rust and entering client.connect 113.78.7.135:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^b,EA,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players Player slots: 1.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs167231
Build It runs build 167231.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^b
Biweekly Wipes come around once a fortnight.

Region

EA
East Asia East Asia is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.