Rust Data LabData lab · live
Live readings Servers11,636 Players37,139 Populated2,912 Fresh wipes · 3h63 Sampled every 5 min

Element card · group Community · atomic number 13,361, its rank

Creative / Build

Offline 115.70.211.53:28035 checked 40d ago

Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average0peak –
Rank · atomic number#13,361no region published
Last wipe40d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 03:40 UTC40d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Bu 【南瓜】Build-Test 12
    【南瓜】Build-Test EA · groups of 8+ · 10 on average 12/ 101
  2. 2 Ra Raichu Staging… 2
    Raichu Staging | F1 Spawn | Noclip | DLC Unlocked EU · groups of 8+ · 1 on average 2/ 25
  3. 3 Bu [EU] Builders … 47
    [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 112 on average 47/ 999
  4. 4 Bu [NA] Builders … 164
    [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 88 on average 164/ 999
  5. 5 Ru [AU] Rusticate… 66
    [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes OC · groups of 8+ · 51 on average 66/ 150
  6. 6 At Atlas // CSL -… 20
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 35 on average 20/ 100

Quick answers

from the figures on this page

Map and rules

What rules has Creative / Build set, and what settings are in force?

The name of Creative / Build carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

Server details

What region hosts Creative / Build?

Nothing about a region is published by Creative / Build. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 115.70.211.53:28035 is the address it uses.

Which Rust version is Creative / Build on?

Rust network protocol 2633 and build 163794 on Windows is what Creative / Build uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Creative / Build stay up, and how reliable is its uptime?

Currently offline, Creative / Build was last seen 40 days 22 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 14 September 2026, Rust Data Lab saw it for the first time.

Wipe days

How often does a wipe happen on Creative / Build, and at what time?

Too few wipes are on record for Creative / Build to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 40 days 23 hours ago.

On Creative / Build, what happens when wipe day arrives?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

Where it appears

Which meanings sit behind the tags on Creative / Build?

These are the tags Creative / Build makes public for the server browser to read: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): 1 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Creative / Build come up?

The Rust Data Lab lists that include Creative / Build are: Rust build and creative servers, Rust community servers, measured and Creative Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

Against other Rust servers, where does Creative / Build place?

The seven-day player-hours table has Creative / Build at #13,361, in the top – of ranked servers.

How full is Creative / Build right now?

Creative / Build is offline at the moment; the last sighting was 40 days 22 hours ago.

Connection

What is the way to join Creative / Build?

In Rust, press F1 and enter client.connect 115.70.211.53:28035. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs163794,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp1
Max players 1 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.