Rust Data LabData lab · live
Live readings Servers11,732 Players72,530 Populated3,645 Fresh wipes · 3h128 Sampled every 5 min

Element card · group Community · atomic number 15,396, its rank

My Private Build Server

Offline 116.82.204.248:28015 checked 7d ago

Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#15,396top 69%
Last wipe46d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct16 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Bu 【南瓜】Build-Test 17
    【南瓜】Build-Test EA · groups of 8+ · 10 on average 17/ 101
  2. 2 Ra Raichu Staging… 3
    Raichu Staging | F1 Spawn | Noclip | DLC Unlocked EU · groups of 8+ · 1 on average 3/ 25
  3. 3 Bu [EU] Builders … 144
    [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 112 on average 144/ 999
  4. 4 Bu [NA] Builders … 37
    [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 90 on average 37/ 999
  5. 5 Ru [AU] Rusticate… 85
    [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes OC · groups of 8+ · 51 on average 85/ 150
  6. 6 At Atlas // CSL -… 49
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 36 on average 49/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on My Private Build Server?

A procedural map runs on My Private Build Server, generated by the game.

What settings and rules apply on My Private Build Server?

Nothing in the name of My Private Build Server gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

Server details

In what location does My Private Build Server sit?

There is no region on record for My Private Build Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 116.82.204.248:28015.

What Rust version does My Private Build Server currently run?

On Windows, My Private Build Server is running Rust network protocol 2633 and build 163794. The protocol must match for you to join; Steam will update your game.

How dependable is My Private Build Server for staying online?

Currently offline, My Private Build Server was last seen 7 days 3 hours ago. It was online for 2 of 168 hours in the last 7 full days, which is 1% uptime. It first appeared to Rust Data Lab on 18 September 2026.

Wipes and resets

What is the wiping pattern on My Private Build Server?

Too few wipes are on record for My Private Build Server to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 46 days 3 hours ago.

Lists and tags

Which meanings sit behind the tags on My Private Build Server?

The game's server browser reads the tags My Private Build Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): Player slots: 1; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): It runs build 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does My Private Build Server come up?

The Rust Data Lab lists that include My Private Build Server are: Rust build and creative servers and Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How does My Private Build Server compare with other servers in the rankings?

Player hours over the last week put My Private Build Server at #15,396, inside the top 69% of ranked servers.

How full is My Private Build Server right now?

The last recorded sighting of My Private Build Server was 7 days 3 hours ago, and it is offline now. The past week gives an average of 0 players.

Getting on

What is the way to join My Private Build Server?

You can connect by pressing F1 in Rust and entering client.connect 116.82.204.248:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players Player slots: 1.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build It runs build 163794.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.