Rust Data LabData lab · live
Live readings Servers11,834 Players90,952 Populated3,739 Fresh wipes · 3h423 Sampled every 5 min

Element card · group PvE · atomic number 1,070, its rank

[JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】

Offline 118.27.228.193:28015 checked 3h ago

moddedoxidepve
Join the experiment
Atomic mass · players now 2/ 100 2% full Room to join
7-day average8peak 22
Rank · atomic number#1,070top 5%
Last wipe6d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0510152022:0007:0015:0001:0009:0018:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608022:0007:0015:0001:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap17.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak18players, last three wipes
crowd held50%else halves by day 9

The first 48 hours of its last wipes

Thu 22 OctThu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 19, 6 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 23:58 UTC6d ago 19 – running 0
Thu 1 Oct, 22:04 UTC FW27d ago 23 halved by day 9 21.1 days 3
Thu 17 Sep, 22:19 UTC41d ago 13 held half 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 纯净 【炮炮PVE启蒙】纯净|特色… 24
    【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 59 on average 24/ 200
  2. 2 Qs QS『鱼山路』pve|耐玩|… 33
    QS『鱼山路』pve|耐玩|升级|突袭 EA · groups of 8+ · 37 on average 33/ 100
  3. 3 宗门 [坚果PVE]宗门师徒/每日… 25
    [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 EA · groups of 8+ · monthly · 34 on average 25/ 100
  4. 4 Ja Japan Tokyo - … 3
    Japan Tokyo - Vanilla PvE|JP|Beginner EA · groups of 16+ · 33 on average 3/ 100
  5. 5 Ja Japan Tokyo - … 0
    Japan Tokyo - Chill PvE|JP EA · groups of 16+ · 21 on average 0/ 100
  6. 6 爱酱 爱酱PVE|1服|十倍|死亡… 16
    爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 EA · groups of 8+ · monthly · 20 on average 16/ 88

Quick answers

from the figures on this page

Map and rules

What map is in play on [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】?

A procedural map of size 3,500 with seed 1711208204 runs on [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 set, and what settings are in force?

Nothing in the name of [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as pve, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

Server details

What region hosts [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】?

Going by its name rather than a tag, [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 points to Asia. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 118.27.228.193:28015.

Which Rust version is [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 on?

Rust network protocol 2635 and build 168909 on Linux is what [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 uses. The protocol must match for you to join; Steam will update your game.

Does [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 stay up, and how reliable is its uptime?

[JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 is not online at the moment; the last sighting was 3 hours ago. The uptime it reports suggests it restarted roughly 11 hours ago. For the last 7 full days, 165 of 168 hours were online, giving 98% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Is [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 known for smooth running?

Server fps averaged 54 over the last 48 hours, with 35 as the lowest. Buildings, deployables and everything else in the world added up to as many as 125,632 entities. The highest memory usage was 4,158 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

When does [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 wipe, and how often?

No next wipe can be predicted on [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】: its wipes come at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 6 days 21 hours ago.

How does [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 18 players. Peak numbers on the latest wipe came 6 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The crowd fell below half by day 9 when it didn't hold.

Where it appears

Which meanings sit behind the tags on [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】?

gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): 100 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 appear in?

You will find [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 on the following Rust Data Lab lists: Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 hold among Rust servers?

[JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 sits at #1,070 for seven-day player hours, placing it in the top 5% of ranked servers.

How many players does [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 have at the moment?

[JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 is offline at the moment; the last sighting was 3 hours ago. A seven-day sample gives 8 players on average and 22 at the top. Over 48 hours, the highest average fell at 10:00 UTC, at 13 players.

Connection

How can you connect to [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】?

You can connect by pressing F1 in Rust and entering client.connect 118.27.228.193:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://discord.com/invite/3zmC5unVD2.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players 100 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.