Element card · group PvE · atomic number 10,915, its rank
RiSu-Test Server
Offline 121.1.248.130:37600 checked 22h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Coming wipes
- 7d 7hThu 5 Nov, 19:00 UTCFW
- 35d 7hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 08:55 UTC25d ago | 1 | – | running | 0 |
| Sun 27 Sep, 23:55 UTC31d ago | 1 | halved by day 3 | 6.4 days | 0 |
| Mon 14 Sep, 12:21 UTC44d ago | 1 | halved by day 8 | 13.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on RiSu-Test Server?
RiSu-Test Server runs a procedural map of size 4,000 with seed 1337; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps. The name of the map is: Custom Map.
How is RiSu-Test Server configured, and what rules apply?
Nothing in the name of RiSu-Test Server gives a gather rate. Eight players per group is the limit, the game's default. pve is the game mode, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.
Server facts
Which location is RiSu-Test Server based in?
No region is published by RiSu-Test Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 121.1.248.130:37600.
Which Rust version is RiSu-Test Server on?
Rust network protocol 2635 and build 168909 on Linux is what RiSu-Test Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does RiSu-Test Server stay online?
Right now RiSu-Test Server is offline, with its last appearance 22 hours ago. The uptime it reports suggests it restarted roughly 1 hours ago. For the last 7 full days, 21 of 168 hours were online, giving 12% uptime. It first appeared to Rust Data Lab on 13 September 2026.
How well does RiSu-Test Server perform?
The last 48 hours show an average of 48 server fps and a minimum of 44. The maximum entity count was 103,847, covering buildings, deployables and all else in the world. Memory use peaked at 2,844 MB. Players feel lag when fps is low and the entity count climbs.
Wipe days
What is the wiping pattern on RiSu-Test Server?
Wiping once a month with the force wipe is what RiSu-Test Server does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 25 days 2 hours ago. A monthly wipe schedule is what its tags publish.
On RiSu-Test Server, what happens when wipe day arrives?
Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 3 hours after it began. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the other cases, half the peak was lost by day 5.5.
Tags, lists
What should you understand from the tags RiSu-Test Server carries?
gmrust (Game mode): Standard Rust survival is the game here; mp2 (Max players): 2 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^p (PvE): You fight the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list RiSu-Test Server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does RiSu-Test Server appear in?
These themed Rust Data Lab lists carry RiSu-Test Server: Modded Rust servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
What position does RiSu-Test Server hold among Rust servers?
Player hours over the last week put RiSu-Test Server at #10,915, inside the top 49% of ranked servers.
How full is RiSu-Test Server right now?
RiSu-Test Server is offline at the moment; the last sighting was 22 hours ago. The week's figures average 0 players and top out at 1. Peak time in the past 48 hours: 12:00 UTC, when the average was 1 players.
How to join
What is the way to join RiSu-Test Server?
In Rust, press F1 and enter client.connect 121.1.248.130:37600. Or click Launch Rust here to open Rust via Steam and connect automatically.