Rust Data LabData lab · live
Live readings Servers11,722 Players61,093 Populated3,368 Fresh wipes · 3h184 Sampled every 5 min

Element card · group PvE · atomic number 10,915, its rank

RiSu-Test Server

Offline 121.1.248.130:37600 checked 22h ago

monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 2 0% full Room to join
7-day average0peak 1
Rank · atomic number#10,915top 49%
Last wipe25d agomonthly schedule
Next wipe7d 7hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75111:0012:0013:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608011:0012:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

usual gap9.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 5.5

Coming wipes

  1. 7d 7hThu 5 Nov, 19:00 UTCFW
  2. 35d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 4 OctSun 27 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 08:55 UTC25d ago 1 – running 0
Sun 27 Sep, 23:55 UTC31d ago 1 halved by day 3 6.4 days 0
Mon 14 Sep, 12:21 UTC44d ago 1 halved by day 8 13.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Re [PvE] Relic | … 7
    [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average 7/ 300
  2. 2 Ru [US] RustEZ Sc… 15
    [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 50 on average 15/ 200
  3. 3 Ru [US] RustEZ Su… 6
    [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 38 on average 6/ 200
  4. 4 宗门 [坚果PVE]宗门师徒/每日… 33
    [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 EA · groups of 8+ · monthly · 35 on average 33/ 100
  5. 5 Zo Zombie Land PV… 11
    Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 11/ 100
  6. 6 He Hex US PVE Mon… 58
    Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 34 on average 58/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on RiSu-Test Server?

RiSu-Test Server runs a procedural map of size 4,000 with seed 1337; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps. The name of the map is: Custom Map.

How is RiSu-Test Server configured, and what rules apply?

Nothing in the name of RiSu-Test Server gives a gather rate. Eight players per group is the limit, the game's default. pve is the game mode, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

Server facts

Which location is RiSu-Test Server based in?

No region is published by RiSu-Test Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 121.1.248.130:37600.

Which Rust version is RiSu-Test Server on?

Rust network protocol 2635 and build 168909 on Linux is what RiSu-Test Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does RiSu-Test Server stay online?

Right now RiSu-Test Server is offline, with its last appearance 22 hours ago. The uptime it reports suggests it restarted roughly 1 hours ago. For the last 7 full days, 21 of 168 hours were online, giving 12% uptime. It first appeared to Rust Data Lab on 13 September 2026.

How well does RiSu-Test Server perform?

The last 48 hours show an average of 48 server fps and a minimum of 44. The maximum entity count was 103,847, covering buildings, deployables and all else in the world. Memory use peaked at 2,844 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

What is the wiping pattern on RiSu-Test Server?

Wiping once a month with the force wipe is what RiSu-Test Server does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 25 days 2 hours ago. A monthly wipe schedule is what its tags publish.

On RiSu-Test Server, what happens when wipe day arrives?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 3 hours after it began. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the other cases, half the peak was lost by day 5.5.

Tags, lists

What should you understand from the tags RiSu-Test Server carries?

gmrust (Game mode): Standard Rust survival is the game here; mp2 (Max players): 2 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^p (PvE): You fight the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list RiSu-Test Server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does RiSu-Test Server appear in?

These themed Rust Data Lab lists carry RiSu-Test Server: Modded Rust servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What position does RiSu-Test Server hold among Rust servers?

Player hours over the last week put RiSu-Test Server at #10,915, inside the top 49% of ranked servers.

How full is RiSu-Test Server right now?

RiSu-Test Server is offline at the moment; the last sighting was 22 hours ago. The week's figures average 0 players and top out at 1. Peak time in the past 48 hours: 12:00 UTC, when the average was 1 players.

How to join

What is the way to join RiSu-Test Server?

In Rust, press F1 and enter client.connect 121.1.248.130:37600. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp2
Max players 2 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.