Rust Data LabData lab · live
Live readings Servers11,745 Players55,760 Populated3,187 Fresh wipes · 3h129 Sampled every 5 min

Element card · group PvE · atomic number 515, its rank

Zombie Land PVE Monthly | Raids | Skills | Custom Maps

Online NA · us4 216.39.241.162:28015 checked 6m ago

monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 38/ 100 38% full Room to join
7-day average33peak 98
Rank · atomic number#515top 2% · #83 in NA
Last wipe28d agomonthly schedule
Next wipe6d 17hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
02040608002:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
120040060080020 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 2% of all ranked servers, top 4% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

wipe-day peak127players, last three wipes

Coming wipes

  1. 6d 17hThu 5 Nov, 19:00 UTCFW
  2. 34d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 127, 8 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:02 UTC FW28d ago 127 – running 17

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on Zombie Land PVE Monthly | Raids | Skills | Custom Maps?

The map on Zombie Land PVE Monthly | Raids | Skills | Custom Maps is procedural at size 4,500 with seed 1337, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. Its map carries the name: discord.gg/ZombieLand.

What rules has Zombie Land PVE Monthly | Raids | Skills | Custom Maps set, and what settings are in force?

Nothing in the name of Zombie Land PVE Monthly | Raids | Skills | Custom Maps gives a gather rate. Group size is capped at 14 players. pve is the game mode, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server details

Which location is Zombie Land PVE Monthly | Raids | Skills | Custom Maps based in?

The NA tag puts Zombie Land PVE Monthly | Raids | Skills | Custom Maps in North America, and its region code is us4. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 216.39.241.162:28015.

Which Rust version is Zombie Land PVE Monthly | Raids | Skills | Custom Maps on?

On Windows, Zombie Land PVE Monthly | Raids | Skills | Custom Maps is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Zombie Land PVE Monthly | Raids | Skills | Custom Maps for staying online?

Right now, Zombie Land PVE Monthly | Raids | Skills | Custom Maps is reachable. According to the uptime it reports, the last restart was about 3 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does Zombie Land PVE Monthly | Raids | Skills | Custom Maps hold a steady performance?

The last 48 hours show an average of 57 server fps and a minimum of 9. The entity count reached 267,049, including buildings, deployables and all other world items. Memory use peaked at 7,717 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe days

What is the wiping pattern on Zombie Land PVE Monthly | Raids | Skills | Custom Maps?

The only wipe on Zombie Land PVE Monthly | Raids | Skills | Custom Maps is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 28 days 7 hours ago the current world was made. A monthly wipe schedule is what its tags publish.

On Zombie Land PVE Monthly | Raids | Skills | Custom Maps, what happens when wipe day arrives?

At their busiest, recent wipes averaged 127 players. Peak numbers on the latest wipe came 8 hours in.

Lists and tags

How should you read the tags on Zombie Land PVE Monthly | Raids | Skills | Custom Maps?

These are the tags Zombie Land PVE Monthly | Raids | Skills | Custom Maps makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; ts14 (Group limit): The team limit is 14; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $rus4 (Region code): The server's code for its region is us4; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; NA (North America): North America is where the browser lists this server. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Zombie Land PVE Monthly | Raids | Skills | Custom Maps appear in?

You will find Zombie Land PVE Monthly | Raids | Skills | Custom Maps on the following Rust Data Lab lists: Modded Rust servers, measured, Best Rust PvE servers, measured live, Rust servers named for zombies and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 25+ on average.

Whose server is Zombie Land PVE Monthly | Raids | Skills | Custom Maps?

The zombieland.io hostname Zombie Land PVE Monthly | Raids | Skills | Custom Maps publishes also appears on 2 other servers we track, so the same operator most likely runs them.

Player counts

Against other Rust servers, where does Zombie Land PVE Monthly | Raids | Skills | Custom Maps place?

Zombie Land PVE Monthly | Raids | Skills | Custom Maps is #515 on seven-day player hours, #83 in North America, and in the top 2% of all ranked servers.

How many players does Zombie Land PVE Monthly | Raids | Skills | Custom Maps have at the moment?

At the moment Zombie Land PVE Monthly | Raids | Skills | Custom Maps has 38 of its 100 slots filled. The week's figures average 33 players and top out at 98. Over 48 hours, the highest average fell at 02:00 UTC, at 47 players.

Connection

What steps get you onto Zombie Land PVE Monthly | Raids | Skills | Custom Maps?

In Rust, press F1 and enter client.connect 216.39.241.162:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit http://Zombieland.io.

Server tags

what each one means

Published as mp100,ptrak,$rus4,v2635,^m,NA,^p,gmrust,cs168909,ts14,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 is the slot count.
ts14
Group limit The team limit is 14.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$rus4
Region code The server's code for its region is us4.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

NA
North America North America is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.