Rust Data LabData lab · live
Live readings Servers11,695 Players53,611 Populated3,212 Fresh wipes · 3h134 Sampled every 5 min

Element card · group Community · atomic number 14,176, its rank

JD LAN Sandbox (staging)

Offline 122.199.14.205:28015 checked 27d ago

Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average0peak –
Rank · atomic number#14,176top 60%
Last wipe28d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 15:49 UTC28d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Bu 【南瓜】Build-Test 13
    【南瓜】Build-Test EA · groups of 8+ · 10 on average 13/ 101
  2. 2 Ra Raichu Staging… 2
    Raichu Staging | F1 Spawn | Noclip | DLC Unlocked EU · groups of 8+ · 2 on average 2/ 25
  3. 3 Bu [EU] Builders … 103
    [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 116 on average 103/ 999
  4. 4 Bu [NA] Builders … 33
    [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 91 on average 33/ 999
  5. 5 Ru [AU] Rusticate… 92
    [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes OC · groups of 8+ · 53 on average 92/ 150
  6. 6 At Atlas // CSL -… 2
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average 2/ 100

Quick answers

from the figures on this page

Server setup

What settings and rules apply on JD LAN Sandbox (staging)?

The name of JD LAN Sandbox (staging) carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

About the server

In what location does JD LAN Sandbox (staging) sit?

There is no region on record for JD LAN Sandbox (staging). What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 122.199.14.205:28015.

What Rust version does JD LAN Sandbox (staging) currently run?

On Linux, JD LAN Sandbox (staging) is running Rust network protocol 2634 and build 166465. The protocol must match for you to join; Steam will update your game.

How reliably does JD LAN Sandbox (staging) stay online?

Currently offline, JD LAN Sandbox (staging) was last seen 27 days 20 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 30 September 2026.

Wipes and resets

What is the wiping pattern on JD LAN Sandbox (staging)?

Too few wipes are on record for JD LAN Sandbox (staging) to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 28 days 18 hours ago.

What does a typical wipe day on JD LAN Sandbox (staging) involve?

At their busiest, recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd peaked.

Where it appears

How should you read the tags on JD LAN Sandbox (staging)?

These are the tags JD LAN Sandbox (staging) makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166465 (Build): The game build is 166465; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does JD LAN Sandbox (staging) appear in?

These themed Rust Data Lab lists carry JD LAN Sandbox (staging): Rust build and creative servers and Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How does JD LAN Sandbox (staging) compare with other servers in the rankings?

JD LAN Sandbox (staging) sits at #14,176 for seven-day player hours, placing it in the top 60% of ranked servers.

What does the current player count on JD LAN Sandbox (staging) tell you?

The last recorded sighting of JD LAN Sandbox (staging) was 27 days 20 hours ago, and it is offline now.

Connection

What steps get you onto JD LAN Sandbox (staging)?

You can connect by pressing F1 in Rust and entering client.connect 122.199.14.205:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166465,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166465
Build The game build is 166465.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.