Rust Data LabData lab · live
Live readings Servers11,706 Players60,014 Populated3,275 Fresh wipes · 3h169 Sampled every 5 min

Element card · group PvE · atomic number 15,262, its rank

[JP]kuma2com Rust Server PvE

Online 122.250.21.107:28015 checked 11m ago

moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 5 0% full Room to join
7-day average0peak –
Rank · atomic number#15,262top 69%
Last wipe77d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123401:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 纯净 【炮炮PVE启蒙】纯净|特色… 14
    【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 59 on average 14/ 200
  2. 2 Qs QS『鱼山路』pve|耐玩|… 32
    QS『鱼山路』pve|耐玩|升级|突袭 EA · groups of 8+ · 37 on average 32/ 100
  3. 3 宗门 [坚果PVE]宗门/合成/挂… 29
    [坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖 EA · groups of 8+ · monthly · 34 on average 29/ 100
  4. 4 Ja Japan Tokyo - … 11
    Japan Tokyo - Vanilla PvE|JP|Beginner EA · groups of 16+ · 33 on average 11/ 100
  5. 5 Ja Japan Tokyo - … 15
    Japan Tokyo - Chill PvE|JP EA · groups of 16+ · 21 on average 15/ 100
  6. 6 爱酱 爱酱PVE|1服|十倍|死亡… 15
    爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 EA · groups of 8+ · monthly · 20 on average 15/ 88

Quick answers

from the figures on this page

Settings and map

What map is in play on [JP]kuma2com Rust Server PvE?

[JP]kuma2com Rust Server PvE runs a procedural map of size 4,000 with seed 12345; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has [JP]kuma2com Rust Server PvE set, and what settings are in force?

Nothing in the name of [JP]kuma2com Rust Server PvE gives a gather rate. Eight players per group is the limit, the game's default. Play runs as pve, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server facts

Which location is [JP]kuma2com Rust Server PvE based in?

The name of [JP]kuma2com Rust Server PvE points to Asia, even without a region tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 122.250.21.107:28015 is the address it uses.

What Rust version does [JP]kuma2com Rust Server PvE currently run?

On Windows, [JP]kuma2com Rust Server PvE is running Rust network protocol 2632 and build 160556. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is [JP]kuma2com Rust Server PvE for staying online?

Right now, [JP]kuma2com Rust Server PvE is reachable. According to the uptime it reports, the last restart was about 12 days 23 hours ago. For the last 7 full days, 143 of 168 hours were online, giving 85% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

How well does [JP]kuma2com Rust Server PvE perform?

Server fps averaged 98 over the last 48 hours, with 42 as the lowest. The maximum entity count was 91,286, covering buildings, deployables and all else in the world. The highest memory usage was 5,005 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

When does [JP]kuma2com Rust Server PvE wipe, and how often?

The record holds too few of [JP]kuma2com Rust Server PvE's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 77 days ago the current world was made.

Tags, lists

Which meanings sit behind the tags on [JP]kuma2com Rust Server PvE?

The game's server browser reads the tags [JP]kuma2com Rust Server PvE publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): 5 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2632 (Protocol): The server runs protocol 2632, so your game needs the same version; cs160556 (Build): It runs build 160556; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does [JP]kuma2com Rust Server PvE come up?

You will find [JP]kuma2com Rust Server PvE on the following Rust Data Lab lists: Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How does [JP]kuma2com Rust Server PvE compare with other servers in the rankings?

[JP]kuma2com Rust Server PvE sits at #15,262 for seven-day player hours, placing it in the top 69% of ranked servers.

What does the current player count on [JP]kuma2com Rust Server PvE tell you?

[JP]kuma2com Rust Server PvE currently shows 0 players across 5 slots. The past week gives an average of 0 players.

Getting on

What steps get you onto [JP]kuma2com Rust Server PvE?

Open the console with F1 in Rust and type client.connect 122.250.21.107:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2632,^p,gmrust,cs160556,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp5
Max players 5 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2632
Protocol The server runs protocol 2632, so your game needs the same version.
cs160556
Build It runs build 160556.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.