Rust Data LabData lab · live
Live readings Servers11,847 Players98,341 Populated3,870 Fresh wipes · 3h535 Sampled every 5 min

Element card · group PvE · atomic number 15,571, its rank

Local Creative Rust

Offline 123.253.191.207:28015 checked 28d ago

moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#15,571top 65%
Last wipe28d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Pv |PvE| RUSTTRAV… 11
    |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] groups of 10+ · monthly · 13 on average 11/ 200
  2. 2 Cz CZ/EU Farming … 6
    CZ/EU Farming Industry PVE EU · groups of 8+ · monthly · 4 on average 6/ 50
  3. 3 Cz CZ/SK PVE!! No… 3
    CZ/SK PVE!! No raid_No kill :-) RUSTUJ groups of 8+ · 3 on average 3/ 30
  4. 4 Br BroinRust [PVE… 2
    BroinRust [PVE CLASSIC EU/EA] EU · groups of 8+ · monthly · 3 on average 2/ 200
  5. 5 Br BroinRust [PVE… 1
    BroinRust [PVE MOD EU/EA] EU · groups of 10+ · biweekly · 3 on average 1/ 200
  6. 6 Cz CZ/SK RELAX PVE 5
    CZ/SK RELAX PVE groups of 8+ · monthly · 2 on average 5/ 30

Quick answers

from the figures on this page

Server setup

What map is in play on Local Creative Rust?

Generated by the game, the map on Local Creative Rust is procedural.

What rules has Local Creative Rust set, and what settings are in force?

Nothing in the name of Local Creative Rust gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as build & creative, building sandbox, gathering off. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

Server facts

Which location is Local Creative Rust based in?

No region is published by Local Creative Rust. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 123.253.191.207:28015 is the address it uses.

What Rust version does Local Creative Rust currently run?

On Windows, Local Creative Rust is running Rust network protocol 2633 and build 165217. The protocol must match for you to join; Steam will update your game.

How dependable is Local Creative Rust for staying online?

Currently offline, Local Creative Rust was last seen 28 days 16 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 1 October 2026.

Wipes and resets

When does Local Creative Rust wipe, and how often?

Local Creative Rust's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 28 days 16 hours ago.

Where it appears

What should you understand from the tags Local Creative Rust carries?

These are the tags Local Creative Rust makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): 1 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): The game build is 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^p (PvE): You fight the world, not other players; ^c (Creative): No gathering here, just sandbox building of your choosing; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Local Creative Rust come up?

You will find Local Creative Rust on the following Rust Data Lab lists: Modded Rust servers, measured, Rust build and creative servers, Creative Rust servers and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, where does Local Creative Rust place?

Local Creative Rust sits at #15,571 for seven-day player hours, placing it in the top 65% of ranked servers.

What does the current player count on Local Creative Rust tell you?

The last recorded sighting of Local Creative Rust was 28 days 16 hours ago, and it is offline now.

How to join

How can you connect to Local Creative Rust?

Open the console with F1 in Rust and type client.connect 123.253.191.207:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,^p,^c,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players 1 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs165217
Build The game build is 165217.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Gameplay

^p
PvE You fight the world, not other players.
^c
Creative No gathering here, just sandbox building of your choosing.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.