Element card · group PvE · atomic number 10,320, its rank
State of Flux | Test Server
Offline OC 125.236.230.198:28038 checked 19h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 46% of all ranked servers, top 75% in OC. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 07:04 UTC2d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on State of Flux | Test Server?
State of Flux | Test Server runs a procedural map of size 5,000 with seed 2147483647; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map. The name of the map is: Test Server.
What settings and rules apply on State of Flux | Test Server?
The name of State of Flux | Test Server carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as pve, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. The VAC anti-cheat from Valve is enabled.
About the server
In what location does State of Flux | Test Server sit?
With its OC tag, State of Flux | Test Server places itself in Oceania. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 125.236.230.198:28038.
On what Rust version does State of Flux | Test Server operate?
On Linux, State of Flux | Test Server is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
Does State of Flux | Test Server stay up, and how reliable is its uptime?
State of Flux | Test Server is not online at the moment; the last sighting was 19 hours ago. About 45 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 54 of 168 hours were online, giving 32% uptime. The first sighting by Rust Data Lab was on 4 October 2026.
Is State of Flux | Test Server known for smooth running?
Server fps averaged 30 over the last 48 hours, with 30 as the lowest. The maximum entity count was 167,791, covering buildings, deployables and all else in the world. Memory use peaked at 5,760 MB. Players feel lag when fps is low and the entity count climbs.
Wipe schedule
When does State of Flux | Test Server wipe, and how often?
State of Flux | Test Server's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 2 days 16 hours ago the current world was made.
What does a typical wipe day on State of Flux | Test Server involve?
Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 0 hours in.
Where it appears
How should you read the tags on State of Flux | Test Server?
These are the tags State of Flux | Test Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): 5 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^p (PvE): The threat comes from the world, not from other players; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon; OC (Oceania): Oceania is where the browser lists this server. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does State of Flux | Test Server appear in?
The Rust Data Lab lists that include State of Flux | Test Server are: Rust servers in Oceania, Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
What position does State of Flux | Test Server hold among Rust servers?
Player hours for the past seven days give State of Flux | Test Server #10,320, #161 in Oceania, and a place in the top 46% of ranked servers.
What does the current player count on State of Flux | Test Server tell you?
The last recorded sighting of State of Flux | Test Server was 19 hours ago, and it is offline now. The week's figures average 0 players and top out at 1.
How to join
What steps get you onto State of Flux | Test Server?
You can connect by pressing F1 in Rust and entering client.connect 125.236.230.198:28038, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://sofgame.zone.
