Element card · group Community · atomic number 13,890, its rank
[Local] Build & Practice Server
Offline 133.201.143.224:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:00 UTC FW27d ago | 1 | – | running | 0 |
| Thu 17 Sep, 10:05 UTC41d ago | 1 | halved by day 1 | 14.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on [Local] Build & Practice Server?
A procedural map runs on [Local] Build & Practice Server, generated by the game.
What rules has [Local] Build & Practice Server set, and what settings are in force?
Nothing in the name of [Local] Build & Practice Server gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.
About the server
Which location is [Local] Build & Practice Server based in?
Nothing about a region is published by [Local] Build & Practice Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 133.201.143.224:28015.
Which Rust version is [Local] Build & Practice Server on?
Rust network protocol 2634 and build 166494 on Windows is what [Local] Build & Practice Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does [Local] Build & Practice Server stay online?
Right now [Local] Build & Practice Server is offline, with its last appearance 24 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 17 September 2026.
Wipes and resets
What is the wiping pattern on [Local] Build & Practice Server?
[Local] Build & Practice Server's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 27 days 4 hours ago.
On [Local] Build & Practice Server, what happens when wipe day arrives?
Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 0 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. The crowd fell below half by day 1 when it didn't hold.
Lists and tags
What should you understand from the tags [Local] Build & Practice Server carries?
The game's server browser reads the tags [Local] Build & Practice Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): It has 1 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does [Local] Build & Practice Server appear in?
The Rust Data Lab lists that include [Local] Build & Practice Server are: Rust build and creative servers and Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How does [Local] Build & Practice Server compare with other servers in the rankings?
Player hours over the last week put [Local] Build & Practice Server at #13,890, inside the top 61% of ranked servers.
How many players does [Local] Build & Practice Server have at the moment?
[Local] Build & Practice Server is offline at the moment; the last sighting was 24 days 16 hours ago.
How to join
What steps get you onto [Local] Build & Practice Server?
You can connect by pressing F1 in Rust and entering client.connect 133.201.143.224:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.