Element card · group PvE · atomic number 15,349, its rank
Rust Training Grounds (No PvP & No Raids)
Online 135.148.151.8:60425 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Rust Training Grounds (No PvP & No Raids)?
The map on Rust Training Grounds (No PvP & No Raids) is procedural at size 6,000 with seed 811061009, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What rules has Rust Training Grounds (No PvP & No Raids) set, and what settings are in force?
Nothing in the name of Rust Training Grounds (No PvP & No Raids) gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as combat training, practice for aim and PvP, loot provided. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
About the server
What region hosts Rust Training Grounds (No PvP & No Raids)?
No region is published by Rust Training Grounds (No PvP & No Raids). Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 135.148.151.8:60425.
On what Rust version does Rust Training Grounds (No PvP & No Raids) operate?
On Linux, Rust Training Grounds (No PvP & No Raids) is running Rust network protocol 2635 and build 167781. The protocol must match for you to join; Steam will update your game.
How reliably does Rust Training Grounds (No PvP & No Raids) stay online?
Right now, Rust Training Grounds (No PvP & No Raids) is reachable. The uptime it reports suggests it restarted roughly 5 days 7 hours ago. It was online for 144 of 168 hours in the last 7 full days, which is 86% uptime. On 4 October 2026, Rust Data Lab saw it for the first time.
Does Rust Training Grounds (No PvP & No Raids) hold a steady performance?
In the last 48 hours, it averaged 133 server fps, with a low of 74. Buildings, deployables and everything else in the world added up to as many as 204,452 entities. The highest memory usage was 5,203 MB. What players experience as lag comes from low fps and a rising entity count.
Wipe days
What is the wiping pattern on Rust Training Grounds (No PvP & No Raids)?
An estimate from the force wipe puts the next wipe on Rust Training Grounds (No PvP & No Raids). The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 24 days 3 hours ago the current world was made. Its tags set out a wipe schedule of once a month.
Tags, lists
What should you understand from the tags Rust Training Grounds (No PvP & No Raids) carries?
These are the tags Rust Training Grounds (No PvP & No Raids) makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): 20 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^c (Creative): Build freely in a sandbox, with no gathering needed; ^d (Combat training): Sharpen your aim and PvP, with loot given rather than gathered; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Rust Training Grounds (No PvP & No Raids) come up?
The Rust Data Lab lists that include Rust Training Grounds (No PvP & No Raids) are: Modded Rust servers, measured, Aim training servers, measured live, Rust build and creative servers, Creative Rust servers and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
Against other Rust servers, where does Rust Training Grounds (No PvP & No Raids) place?
The seven-day player-hours table has Rust Training Grounds (No PvP & No Raids) at #15,349, in the top 69% of ranked servers.
What does the current player count on Rust Training Grounds (No PvP & No Raids) tell you?
Of 20 slots, 0 are taken on Rust Training Grounds (No PvP & No Raids) right now. The seven-day average for this server is 0 players.
Getting on
What is the way to join Rust Training Grounds (No PvP & No Raids)?
In Rust, press F1 and enter client.connect 135.148.151.8:60425. Or click Launch Rust here to open Rust via Steam and connect automatically.