Element card · group PvE · atomic number 15,459, its rank
TFM Digital Twin [DEV ONLY]
Offline 136.46.73.211:28025 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 16:20 UTC, in 2d 15h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What rules has TFM Digital Twin [DEV ONLY] set, and what settings are in force?
Nothing in the name of TFM Digital Twin [DEV ONLY] gives a gather rate. With no change from the default, groups can hold up to 8 players. pve is the game mode, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running on it. The VAC anti-cheat from Valve is enabled.
Server details
Which location is TFM Digital Twin [DEV ONLY] based in?
No region is published by TFM Digital Twin [DEV ONLY]. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 136.46.73.211:28025 is the address it uses.
Which Rust version is TFM Digital Twin [DEV ONLY] on?
On Linux, TFM Digital Twin [DEV ONLY] is running Rust network protocol 2631 and build 156658. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is TFM Digital Twin [DEV ONLY] for staying online?
TFM Digital Twin [DEV ONLY] is not online at the moment; the last sighting was 34 days 7 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Wipe days
What is the wiping pattern on TFM Digital Twin [DEV ONLY]?
Estimated from weekly: 7 days after its last wipe is when TFM Digital Twin [DEV ONLY] next wipes. The wipe after this one is due on Friday 30 October at 16:20 UTC. 116 days 8 hours ago the current world was made. Its tags carry a weekly wipe schedule.
Where it appears
What should you understand from the tags TFM Digital Twin [DEV ONLY] carries?
These are the tags TFM Digital Twin [DEV ONLY] makes public for the server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2631 (Protocol): Protocol 2631 is required; join only if your game matches it; cs156658 (Build): The game build is 156658; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^w (Weekly): It wipes weekly; ^p (PvE): You fight the world, not other players; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does TFM Digital Twin [DEV ONLY] appear in?
You will find TFM Digital Twin [DEV ONLY] on the following Rust Data Lab lists: Modded Rust servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.
Population
How does TFM Digital Twin [DEV ONLY] compare with other servers in the rankings?
The seven-day player-hours table has TFM Digital Twin [DEV ONLY] at #15,459, in the top 71% of ranked servers.
How many players does TFM Digital Twin [DEV ONLY] have at the moment?
No live signal from TFM Digital Twin [DEV ONLY] right now, which was last seen 34 days 7 hours ago.
How to join
How can you connect to TFM Digital Twin [DEV ONLY]?
Open the console with F1 in Rust and type client.connect 136.46.73.211:28025. The Launch Rust button on this page does the same job through Steam.