Rust Data LabData lab · live
Live readings Servers11,662 Players41,782 Populated2,976 Fresh wipes · 3h89 Sampled every 5 min

Element card · group PvE · atomic number 15,411, its rank

dst build testing ground

Online 136.54.2.250:28015 checked 9m ago

monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ ?
7-day average0peak –
Rank · atomic number#15,411top 69%
Last wipe25d agomonthly schedule
Next wipe8d 16hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123403:0012:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 8d 16hThu 5 Nov, 19:00 UTCFW
  2. 36d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:45 UTC25d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Pv |PvE| RUSTTRAV… 7
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  2. 2 Cz CZ/EU Farming … 0
    CZ/EU Farming Industry PVE EU · groups of 8+ · monthly · 4 on average 0/ 50
  3. 3 Br BroinRust [PVE… 2
    BroinRust [PVE CLASSIC EU/EA] EU · groups of 8+ · monthly · 3 on average 2/ 200
  4. 4 Cz CZ/SK RELAX PVE 0
    CZ/SK RELAX PVE groups of 8+ · monthly · 3 on average 0/ 30
  5. 5 Br BRUTAL RUST | … 0
    BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY groups of 10+ · monthly · 2 on average 0/ 100
  6. 6 Fu Fury Rust #1 [… 3
    Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] EU · groups of 10+ · monthly · 2 on average 3/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on dst build testing ground?

Generated by the game, the map on dst build testing ground is procedural.

What settings and rules apply on dst build testing ground?

No gather rate appears in the name of dst build testing ground. Groups top out at 8 players, the default for the game. build & creative is the game mode, building sandbox, gathering off. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

About the server

What region hosts dst build testing ground?

Nothing about a region is published by dst build testing ground. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 136.54.2.250:28015.

On what Rust version does dst build testing ground operate?

Rust network protocol 2635 and build 168909 on Linux is what dst build testing ground uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does dst build testing ground stay online?

At the moment, dst build testing ground is online. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

What is the wiping pattern on dst build testing ground?

Wiping once a month with the force wipe is what dst build testing ground does. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 25 days 18 hours ago the current world was made. A monthly wipe schedule is what its tags publish.

On dst build testing ground, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 0 players. 0 hours after the latest wipe, the crowd peaked.

Where it appears

What should you understand from the tags dst build testing ground carries?

gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): Player slots: 0; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): You fight the world, not other players; ^c (Creative): Build freely in a sandbox, with no gathering needed; ^k (Build server): Base building and practice are the focus; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list dst build testing ground publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does dst build testing ground come up?

You will find dst build testing ground on the following Rust Data Lab lists: Modded Rust servers, measured, Rust build and creative servers, Creative Rust servers and Best Rust PvE servers, measured live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

What position does dst build testing ground hold among Rust servers?

Player hours over the last week put dst build testing ground at #15,411, inside the top 69% of ranked servers.

How full is dst build testing ground right now?

A snapshot of dst build testing ground shows 0 players online. The past week gives an average of 0 players.

How to join

What is the way to join dst build testing ground?

In Rust, press F1 and enter client.connect 136.54.2.250:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^p,^m,^c,^k,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp0
Max players Player slots: 0.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^p
PvE You fight the world, not other players.
^c
Creative Build freely in a sandbox, with no gathering needed.
^k
Build server Base building and practice are the focus.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.