Rust Data LabData lab · live
Live readings Servers11,873 Players96,345 Populated3,915 Fresh wipes · 3h382 Sampled every 5 min

Element card · group PvE · atomic number 2,844, its rank

RustyJoe

Online AF 139.84.236.109:28016 checked 14m ago

monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 2/ 50 4% full Room to join
7-day average1peak 9
Rank · atomic number#2,844top 13% · #7 in AF
Last wipe27d agomonthly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5217:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
025507510017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers, top 23% in AF. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

wipe-day peak13players, last three wipes

Coming wipes

  1. 7d 2hThu 5 Nov, 19:00 UTCFW
  2. 35d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 47 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:14 UTC FW27d ago 13 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  2. 2 Ru [US] RustEZ Sc… 35
    [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 49 on average 35/ 200
  3. 3 Ru [US] RustEZ Su… 30
    [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 38 on average 30/ 200
  4. 4 He Hex US PVE Mon… 67
    Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 35 on average 67/ 100
  5. 5 宗门 [坚果PVE]宗门师徒/每日… 32
    [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 EA · groups of 8+ · monthly · 35 on average 32/ 100
  6. 6 Zo Zombie Land PV… 11
    Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 11/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on RustyJoe?

RustyJoe runs a procedural map of size 3,700 with seed 509418494; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has RustyJoe set, and what settings are in force?

The name of RustyJoe carries no gather rate. With no change from the default, groups can hold up to 8 players. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server details

In what location does RustyJoe sit?

With its AF tag, RustyJoe places itself in Africa. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 139.84.236.109:28016.

What Rust version does RustyJoe currently run?

On Windows, RustyJoe is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is RustyJoe for staying online?

At the moment, RustyJoe is online. About 33 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

How well does RustyJoe perform?

In the last 48 hours, it averaged 98 server fps, with a low of 82. The maximum entity count was 131,348, covering buildings, deployables and all else in the world. Memory use peaked at 3,887 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

What is the wiping pattern on RustyJoe?

Wiping once a month with the force wipe is what RustyJoe does. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. Counting back, the current world began 27 days 22 hours ago. Its tags set out a wipe schedule of once a month.

What does a typical wipe day on RustyJoe involve?

Recent wipes on average reached 13 players at their busiest. The latest wipe's peak fell 47 hours after it began.

Where it appears

Which meanings sit behind the tags on RustyJoe?

gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; AF (Africa): In the browser it sits under Africa: that is the tag list RustyJoe publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does RustyJoe appear in?

These themed Rust Data Lab lists carry RustyJoe: Modded Rust servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Region: Africa; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

What position does RustyJoe hold among Rust servers?

RustyJoe is #2,844 on seven-day player hours, #7 in Africa, and in the top 13% of all ranked servers.

How full is RustyJoe right now?

At the moment RustyJoe has 2 of its 50 slots filled. Averaged over the past week: 1 players, peaking at 9. The busiest point in the last 48 hours came at 21:00 UTC, averaging 2 players.

Getting on

What steps get you onto RustyJoe?

Open the console with F1 in Rust and type client.connect 139.84.236.109:28016. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,AF,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players 50 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

AF
Africa In the browser it sits under Africa.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.