Rust Data LabData lab · live
Live readings Servers11,716 Players55,754 Populated3,252 Fresh wipes · 3h168 Sampled every 5 min

Element card · group Official · atomic number 7,407, its rank

[AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1

Online 139.99.161.27:28010 checked 6m ago

official moddedoxide
Join the experiment
Atomic mass · players now 0/ 200 0% full Room to join
7-day average0peak 3
Rank · atomic number#7,407top 33%
No wipesresets7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75111:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Reaction log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 20:02 UTC14h ago – – – 0
Tue 27 Oct, 20:01 UTC1d ago – – – 0
Mon 26 Oct, 20:01 UTC2d ago – – – 0
Sun 25 Oct, 20:01 UTC3d ago – – – 0
Sat 24 Oct, 20:01 UTC4d ago – – – 0
Fri 23 Oct, 20:01 UTC5d ago – – – 0
Thu 22 Oct, 20:01 UTC6d ago – – – 0
Wed 21 Oct, 20:01 UTC7d ago – – – 0
Tue 20 Oct, 20:01 UTC8d ago – – – 0
Mon 19 Oct, 20:01 UTC9d ago – – – 0

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  5. 5 Eu EU | Perfect A… 43
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Quick answers

from the figures on this page

Map and rules

What map is in play on [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1?

A procedural map of size 5,500 with seed 1337 runs on [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. The name of the map is: MiniBattleArenas-UKNTrainingMod.

What settings and rules apply on [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1?

No gather rate appears in the name of [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1. Group size is capped at 90 players. minigames & battle royale is the game mode, parkour, arenas, battle royale and Bedwars. The in-game Official tab of Rust includes it. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

Server details

What region hosts [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1?

With no region tag, [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 is placed in Oceania by its name, and its region code is au1. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 139.99.161.27:28010.

On what Rust version does [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 operate?

On Windows, [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 is running Rust network protocol 2634 and build 167781. Your game needs to match the protocol to join, and Steam updates it automatically.

Does [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 stay up, and how reliable is its uptime?

[AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 is live as of now. The uptime it reports suggests it restarted roughly 12 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Is [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 known for smooth running?

In the last 48 hours, it averaged 30 server fps, with a low of 15. The maximum entity count was 7,896, covering buildings, deployables and all else in the world. Up to 2,021 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe days

What is the wiping pattern on [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1?

A fresh world appears on [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 every few hours, so no wipe schedule is kept and none of those resets counts as a wipe.

Lists and tags

What should you understand from the tags [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 carries?

These are the tags [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 makes public for the server browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): Player slots: 200; ts90 (Group limit): Teams cap at 90 players; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): Build number: 167781; ptrak (Networking): This runs on RakNet, the standard layer; $rau1 (Region code): The server's code for its region is au1; ^e (Minigames): The draw is minigames: arenas, Bedwars, parkour and others; ^d (Combat training): Sharpen your aim and PvP, with loot given rather than gathered; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 appear in?

The Rust Data Lab lists that include [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 are: Rust servers in Oceania, Modded Rust servers, measured, Official Rust servers and Aim training servers, measured live. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Boxes: Official only.

Who is behind [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1?

Sharing its rustoria.asia hostname with 4 other servers we track, [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 is most likely run by the same operator as those.

Player numbers

Against other Rust servers, where does [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 place?

The seven-day player-hours table has [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 at #7,407, in the top 33% of ranked servers.

How many players does [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 have at the moment?

[AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 currently shows 0 players across 200 slots. A seven-day sample gives 0 players on average and 3 at the top. The busiest point in the last 48 hours came at 19:00 UTC, averaging 0 players.

Getting on

What steps get you onto [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1?

You can connect by pressing F1 in Rust and entering client.connect 139.99.161.27:28010, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp200,ptrak,$rau1,v2634,^e,^d,gmrust,cs167781,ts90,^o^z

On Rust Data Lab

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in the standard Rust style.
mp200
Max players Player slots: 200.
ts90
Group limit Teams cap at 90 players.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build Build number: 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$rau1
Region code The server's code for its region is au1.

Gameplay

^e
Minigames The draw is minigames: arenas, Bedwars, parkour and others.
^d
Combat training Sharpen your aim and PvP, with loot given rather than gathered.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.