Element card · group Modded · atomic number 437, its rank
EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets
Online 64.40.9.37:28010 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 2% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 04:33 UTC23h ago | – | – | – | 4 |
| Mon 26 Oct, 04:33 UTC1d ago | – | – | – | 6 |
| Sun 25 Oct, 04:33 UTC2d ago | – | – | – | 8 |
| Sat 24 Oct, 03:33 UTC4d ago | – | – | – | 1 |
| Fri 23 Oct, 11:38 UTC4d ago | – | – | – | 1 |
| Fri 23 Oct, 03:33 UTC5d ago | – | – | – | 1 |
| Thu 22 Oct, 03:33 UTC6d ago | – | – | – | 9 |
| Wed 21 Oct, 03:33 UTC7d ago | – | – | – | 4 |
| Tue 20 Oct, 03:33 UTC8d ago | – | – | – | 2 |
| Mon 19 Oct, 03:33 UTC9d ago | – | – | – | 2 |
| Sun 18 Oct, 03:33 UTC10d ago | – | – | – | 7 |
| Sat 17 Oct, 03:33 UTC11d ago | – | – | – | 10 |
| Fri 16 Oct, 03:33 UTC12d ago | – | – | – | 6 |
| Thu 15 Oct, 03:33 UTC13d ago | – | – | – | 5 |
| Wed 14 Oct, 03:33 UTC14d ago | – | – | – | 5 |
| Tue 13 Oct, 03:33 UTC15d ago | – | – | – | 8 |
| Mon 12 Oct, 03:33 UTC16d ago | – | – | – | 8 |
| Sun 11 Oct, 03:33 UTC17d ago | – | – | – | 9 |
| Sat 10 Oct, 03:33 UTC18d ago | – | – | – | 6 |
| Fri 9 Oct, 03:33 UTC19d ago | – | – | – | 6 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets runs a procedural map of size 3,500 with seed 1337; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page. The name of the map is: PAT Map FPS+.
How is EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets configured, and what rules apply?
No gather rate appears in the name of EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets. You get up to 10 players per group. Play runs as minigames & battle royale, arenas and parkour, Bedwars and battle royale. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Server facts
In what location does EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets sit?
The name of EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets points to Europe, even without a region tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 64.40.9.37:28010.
What Rust version does EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets currently run?
Rust network protocol 2635 and build 168909 on Windows is what EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets for staying online?
Right now, EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets is reachable. The uptime it reports suggests it restarted roughly 22 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Does EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets hold a steady performance?
The last 48 hours show an average of 59 server fps and a minimum of 59. Buildings, deployables and everything else in the world added up to as many as 2,798 entities. Memory use peaked at 1,771 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipes and resets
What is the wiping pattern on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
Every few hours EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets generates a new world; there is no wipe schedule, and those resets are not wipes.
Tags, lists
What should you understand from the tags EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets carries?
These are the tags EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp200 (Max players): It has 200 slots; ts10 (Group limit): Teams cap at 10 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^e (Minigames): Minigames including arenas, Bedwars and parkour; ^d (Combat training): Training for aim and PvP, with loot provided; ^i (Battlefield): High rates and kits for quick PvP; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets appear in?
You will find EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets on the following Rust Data Lab lists: EU Rust servers, measured, Modded Rust servers, measured, Aim training servers, measured live and Battlefield servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Average players: 25+ on average.
Who is behind EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
The perfect-rust.com hostname EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets publishes also appears on 3 other servers we track, so the same operator most likely runs them.
Population
Against other Rust servers, where does EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets place?
Player hours over the last week put EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets at #437, inside the top 2% of ranked servers.
What does the current player count on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets tell you?
EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets currently shows 8 players across 200 slots. Averaged over the past week: 36 players, peaking at 132. Over 48 hours, the highest average fell at 18:00 UTC, at 73 players.
Getting on
What steps get you onto EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
In Rust, press F1 and enter client.connect 64.40.9.37:28010. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://www.perfect-rust.com/.
